glslang -> SPV: improved support for do-while/continue. Contributed by David Neto (dneto@google.com).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31205 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2015-05-15 18:44:16 +00:00
parent 93dfbe1309
commit 593a3f7f6b
15 changed files with 473 additions and 20 deletions

View File

@@ -1719,6 +1719,7 @@ void Builder::makeNewLoop()
loop.function = &getBuildPoint()->getParent();
loop.header = new Block(getUniqueId(), *loop.function);
loop.merge = new Block(getUniqueId(), *loop.function);
loop.test = NULL;
loops.push(loop);
@@ -1730,43 +1731,75 @@ void Builder::makeNewLoop()
setBuildPoint(loop.header);
}
void Builder::createLoopHeaderBranch(Id condition)
void Builder::createLoopTestBranch(Id condition)
{
Loop loop = loops.top();
Loop& loop = loops.top();
// If loop.test exists, then we've already generated the LoopMerge
// for this loop.
if (!loop.test)
createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
// Branching to the "body" block will keep control inside
// the loop.
Block* body = new Block(getUniqueId(), *loop.function);
createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
createConditionalBranch(condition, body, loop.merge);
loop.function->addBlock(body);
setBuildPoint(body);
}
// Add a back-edge (e.g "continue") for the innermost loop that you're in
void Builder::createLoopBackEdge(bool implicit)
void Builder::endLoopHeaderWithoutTest()
{
Loop loop = loops.top();
Loop& loop = loops.top();
// Just branch back, and set up a block for dead code if it's a user continue
createBranch(loop.header);
if (! implicit)
createAndSetNoPredecessorBlock("post-loop-continue");
createMerge(OpLoopMerge, loop.merge, LoopControlMaskNone);
Block* body = new Block(getUniqueId(), *loop.function);
createBranch(body);
loop.function->addBlock(body);
setBuildPoint(body);
assert(!loop.test);
loop.test = new Block(getUniqueId(), *loop.function);
}
void Builder::createBranchToLoopTest()
{
Loop& loop = loops.top();
Block* testBlock = loop.test;
assert(testBlock);
createBranch(testBlock);
loop.function->addBlock(testBlock);
setBuildPoint(testBlock);
}
void Builder::createLoopContinue()
{
Loop& loop = loops.top();
if (loop.test)
createBranch(loop.test);
else
createBranch(loop.header);
// Set up a block for dead code.
createAndSetNoPredecessorBlock("post-loop-continue");
}
// Add an exit (e.g. "break") for the innermost loop that you're in
void Builder::createLoopExit()
{
createBranch(loops.top().merge);
// Set up a block for dead code.
createAndSetNoPredecessorBlock("post-loop-break");
}
// Close the innermost loop
void Builder::closeLoop()
{
Loop& loop = loops.top();
// Branch back to the top
createLoopBackEdge(true);
createBranch(loop.header);
// Add the merge block and set the build point to it
Loop loop = loops.top();
loop.function->addBlock(loop.merge);
setBuildPoint(loop.merge);