GLSL: Fix #741: rationalize per-block vs. per-member offset checking.
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@@ -28,8 +28,9 @@ ERROR: 0:64: 'uniform buffer-member align' : not supported for this version or t
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ERROR: 0:65: 'uniform buffer-member align' : not supported for this version or the enabled extensions
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ERROR: 0:65: 'offset on block member' : not supported for this version or the enabled extensions
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ERROR: 0:66: 'offset on block member' : not supported for this version or the enabled extensions
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ERROR: 0:64: 'offset/align' : can only be used with std140 or std430 layout packing
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ERROR: 0:65: 'align' : can only be used with std140 or std430 layout packing
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ERROR: 0:64: 'align' : can only be used with std140 or std430 layout packing
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ERROR: 0:65: 'offset/align' : can only be used with std140 or std430 layout packing
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ERROR: 0:66: 'offset/align' : can only be used with std140 or std430 layout packing
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ERROR: 0:71: 'offset on block member' : not supported for this version or the enabled extensions
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ERROR: 0:74: 'gl_MaxTransformFeedbackBuffers' : required extension not requested: GL_ARB_enhanced_layouts
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ERROR: 0:75: 'gl_MaxTransformFeedbackInterleavedComponents' : required extension not requested: GL_ARB_enhanced_layouts
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@@ -63,7 +64,7 @@ ERROR: 0:221: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:221: 'assign' : cannot convert from 'const float' to 'temp int'
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ERROR: 0:222: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:222: 'assign' : cannot convert from 'const float' to 'temp int'
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ERROR: 63 compilation errors. No code generated.
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ERROR: 64 compilation errors. No code generated.
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Shader version: 430
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