HLSL: Map parameter qualifiers from generic to function-specific and entry-point specific.
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@@ -4,27 +4,27 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (temp int)
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0:7 Function Parameters:
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0:7 'a1' (temp int)
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0:7 'a2' (temp int)
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0:7 'a3' (temp int)
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0:7 'a4' (temp int)
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0:7 'a1' (in int)
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0:7 'a2' (in int)
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0:7 'a3' (in int)
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0:7 'a4' (in int)
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0:? Sequence
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0:8 Branch: Return with expression
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0:8 add (temp int)
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0:8 left-shift (temp int)
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0:8 add (temp int)
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0:8 component-wise multiply (temp int)
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0:8 'a1' (temp int)
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0:8 'a2' (temp int)
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0:8 'a3' (temp int)
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0:8 'a4' (temp int)
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0:8 'a1' (in int)
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0:8 'a2' (in int)
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0:8 'a3' (in int)
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0:8 'a4' (in int)
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0:8 left-shift (temp int)
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0:8 'a1' (temp int)
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0:8 'a1' (in int)
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0:8 add (temp int)
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0:8 'a2' (temp int)
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0:8 'a2' (in int)
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0:8 component-wise multiply (temp int)
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0:8 'a3' (temp int)
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0:8 'a4' (temp int)
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0:8 'a3' (in int)
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0:8 'a4' (in int)
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0:? Linker Objects
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@@ -36,27 +36,27 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:10 Function Definition: PixelShaderFunction(i1;i1;i1;i1; (temp int)
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0:7 Function Parameters:
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0:7 'a1' (temp int)
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0:7 'a2' (temp int)
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0:7 'a3' (temp int)
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0:7 'a4' (temp int)
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0:7 'a1' (in int)
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0:7 'a2' (in int)
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0:7 'a3' (in int)
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0:7 'a4' (in int)
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0:? Sequence
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0:8 Branch: Return with expression
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0:8 add (temp int)
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0:8 left-shift (temp int)
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0:8 add (temp int)
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0:8 component-wise multiply (temp int)
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0:8 'a1' (temp int)
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0:8 'a2' (temp int)
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0:8 'a3' (temp int)
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0:8 'a4' (temp int)
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0:8 'a1' (in int)
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0:8 'a2' (in int)
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0:8 'a3' (in int)
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0:8 'a4' (in int)
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0:8 left-shift (temp int)
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0:8 'a1' (temp int)
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0:8 'a1' (in int)
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0:8 add (temp int)
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0:8 'a2' (temp int)
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0:8 'a2' (in int)
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0:8 component-wise multiply (temp int)
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0:8 'a3' (temp int)
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0:8 'a4' (temp int)
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0:8 'a3' (in int)
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0:8 'a4' (in int)
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0:? Linker Objects
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// Module Version 10000
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@@ -66,7 +66,7 @@ gl_FragCoord origin is upper left
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction"
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EntryPoint Fragment 4 "PixelShaderFunction" 8 10 13 16
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "PixelShaderFunction"
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@@ -77,13 +77,13 @@ gl_FragCoord origin is upper left
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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7: TypePointer Input 6(int)
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8(a1): 7(ptr) Variable Input
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10(a2): 7(ptr) Variable Input
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13(a3): 7(ptr) Variable Input
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16(a4): 7(ptr) Variable Input
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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8(a1): 7(ptr) Variable Function
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10(a2): 7(ptr) Variable Function
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13(a3): 7(ptr) Variable Function
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16(a4): 7(ptr) Variable Function
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9: 6(int) Load 8(a1)
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11: 6(int) Load 10(a2)
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12: 6(int) IMul 9 11
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