Merge pull request #659 from steve-lunarg/d3dcolortoubyte4
Add D3DCOLORtoUBYTE4 decomposition
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@@ -1022,7 +1022,7 @@ void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profil
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symbolTable.relateToOperator("cosh", EOpCosh);
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symbolTable.relateToOperator("countbits", EOpBitCount);
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symbolTable.relateToOperator("cross", EOpCross);
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// symbolTable.relateToOperator("D3DCOLORtoUBYTE4", EOpD3DCOLORtoUBYTE4);
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symbolTable.relateToOperator("D3DCOLORtoUBYTE4", EOpD3DCOLORtoUBYTE4);
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symbolTable.relateToOperator("ddx", EOpDPdx);
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symbolTable.relateToOperator("ddx_coarse", EOpDPdxCoarse);
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symbolTable.relateToOperator("ddx_fine", EOpDPdxFine);
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