Add-support-for-SPV_NV_shading_rate
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@@ -33,7 +33,7 @@ enum Op;
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enum Capability;
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static const int GLSLextNVVersion = 100;
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static const int GLSLextNVRevision = 10;
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static const int GLSLextNVRevision = 11;
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//SPV_NV_sample_mask_override_coverage
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const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
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@@ -69,4 +69,7 @@ const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
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//SPV_NVX_raytracing
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const char* const E_SPV_NVX_raytracing = "SPV_NVX_raytracing";
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//SPV_NV_shading_rate
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const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
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#endif // #ifndef GLSLextNV_H
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@@ -864,6 +864,14 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
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builder.addExtension(spv::E_SPV_EXT_fragment_fully_covered);
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builder.addCapability(spv::CapabilityFragmentFullyCoveredEXT);
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return spv::BuiltInFullyCoveredEXT;
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case glslang::EbvFragmentSizeNV:
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builder.addExtension(spv::E_SPV_NV_shading_rate);
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builder.addCapability(spv::CapabilityShadingRateNV);
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return spv::BuiltInFragmentSizeNV;
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case glslang::EbvInvocationsPerPixelNV:
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builder.addExtension(spv::E_SPV_NV_shading_rate);
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builder.addCapability(spv::CapabilityShadingRateNV);
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return spv::BuiltInInvocationsPerPixelNV;
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// raytracing
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case glslang::EbvLaunchIdNV:
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@@ -385,6 +385,8 @@ const char* BuiltInString(int builtIn)
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case BuiltInSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
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case BuiltInPositionPerViewNV: return "PositionPerViewNV";
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case BuiltInViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
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case BuiltInFragmentSizeNV: return "FragmentSizeNV";
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case BuiltInInvocationsPerPixelNV: return "InvocationsPerPixelNV";
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case BuiltInBaryCoordNV: return "BaryCoordNV";
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case BuiltInBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
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#endif
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@@ -892,6 +894,7 @@ const char* CapabilityString(int info)
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case CapabilityComputeDerivativeGroupLinearNV: return "ComputeDerivativeGroupLinearNV";
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case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
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case CapabilityMeshShadingNV: return "MeshShadingNV";
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case CapabilityShadingRateNV: return "ShadingRateNV";
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#endif
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case CapabilityFragmentFullyCoveredEXT: return "FragmentFullyCoveredEXT";
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