fix check for non-positive array size
This commit is contained in:
24
Test/baseResults/negativeArraySize.comp.out
Normal file
24
Test/baseResults/negativeArraySize.comp.out
Normal file
@@ -0,0 +1,24 @@
|
||||
negativeArraySize.comp
|
||||
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
|
||||
ERROR: 0:9: '' : array size must be a positive integer
|
||||
ERROR: 1 compilation errors. No code generated.
|
||||
|
||||
|
||||
Shader version: 310
|
||||
local_size = (1, 1, 1)
|
||||
ERROR: node is still EOpNull!
|
||||
0:7 Function Definition: main( (global void)
|
||||
0:7 Function Parameters:
|
||||
0:? Linker Objects
|
||||
|
||||
|
||||
Linked compute stage:
|
||||
|
||||
|
||||
Shader version: 310
|
||||
local_size = (1, 1, 1)
|
||||
ERROR: node is still EOpNull!
|
||||
0:7 Function Definition: main( (global void)
|
||||
0:7 Function Parameters:
|
||||
0:? Linker Objects
|
||||
|
||||
Reference in New Issue
Block a user