Tests: line-number change only: make room for more component tests.

This commit is contained in:
John Kessenich
2016-07-21 15:39:23 -06:00
parent 2f003ac4e6
commit 5c08ecb419
3 changed files with 105 additions and 94 deletions

View File

@@ -19,36 +19,36 @@ ERROR: 0:55: 'component' : type overflows the available 4 components
ERROR: 0:57: 'component' : cannot apply to a matrix, structure, or block
ERROR: 0:58: 'component' : cannot apply to a matrix, structure, or block
ERROR: 0:61: 'location/component/index' : cannot declare a default, use a full declaration
ERROR: 0:81: 'xfb layout qualifier' : can only be used on an output
ERROR: 0:87: 'xfb_offset' : cannot declare a default, use a full declaration
ERROR: 0:97: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
ERROR: 0:102: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
ERROR: 0:102: 'xfb_offset' : overlapping offsets at offset 32 in buffer 3
ERROR: 0:103: 'xfb_offset' : overlapping offsets at offset 0 in buffer 2
ERROR: 0:105: 'xfb_offset' : overlapping offsets at offset 24 in buffer 2
ERROR: 0:108: 'xfb_stride' : all stride settings must match for xfb buffer 15
ERROR: 0:112: 'xfb_offset' : overlapping offsets at offset 4 in buffer 1
ERROR: 0:114: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:115: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:119: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:117: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:138: 'xfb_offset' : overlapping offsets at offset 64 in buffer 0
ERROR: 0:143: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:144: 'xfb_offset' : must be a multiple of size of first component
ERROR: 0:145: 'xfb_offset' : type contains double; xfb_offset must be a multiple of 8
ERROR: 0:147: 'xfb_offset' : must be a multiple of size of first component
ERROR: 0:148: 'xfb_offset' : type contains double; xfb_offset must be a multiple of 8
ERROR: 0:152: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:155: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:155: 'xfb_stride' : 1/4 stride is too large: gl_MaxTransformFeedbackInterleavedComponents is 64
ERROR: 0:157: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:165: 'gl_BaseVertexARB' : required extension not requested: GL_ARB_shader_draw_parameters
ERROR: 0:165: 'gl_BaseInstanceARB' : required extension not requested: GL_ARB_shader_draw_parameters
ERROR: 0:165: 'gl_DrawIDARB' : required extension not requested: GL_ARB_shader_draw_parameters
ERROR: 0:173: 'assign' : l-value required "gl_BaseVertexARB" (can't modify shader input)
ERROR: 0:174: 'assign' : l-value required "gl_BaseInstanceARB" (can't modify shader input)
ERROR: 0:175: 'assign' : l-value required "gl_DrawIDARB" (can't modify shader input)
ERROR: 0:176: 'glBaseInstanceARB' : undeclared identifier
ERROR: 0:92: 'xfb layout qualifier' : can only be used on an output
ERROR: 0:98: 'xfb_offset' : cannot declare a default, use a full declaration
ERROR: 0:108: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
ERROR: 0:113: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
ERROR: 0:113: 'xfb_offset' : overlapping offsets at offset 32 in buffer 3
ERROR: 0:114: 'xfb_offset' : overlapping offsets at offset 0 in buffer 2
ERROR: 0:116: 'xfb_offset' : overlapping offsets at offset 24 in buffer 2
ERROR: 0:119: 'xfb_stride' : all stride settings must match for xfb buffer 15
ERROR: 0:123: 'xfb_offset' : overlapping offsets at offset 4 in buffer 1
ERROR: 0:125: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:126: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:130: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:128: 'xfb_stride' : all stride settings must match for xfb buffer 3
ERROR: 0:149: 'xfb_offset' : overlapping offsets at offset 64 in buffer 0
ERROR: 0:154: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:155: 'xfb_offset' : must be a multiple of size of first component
ERROR: 0:156: 'xfb_offset' : type contains double; xfb_offset must be a multiple of 8
ERROR: 0:158: 'xfb_offset' : must be a multiple of size of first component
ERROR: 0:159: 'xfb_offset' : type contains double; xfb_offset must be a multiple of 8
ERROR: 0:163: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:166: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:166: 'xfb_stride' : 1/4 stride is too large: gl_MaxTransformFeedbackInterleavedComponents is 64
ERROR: 0:168: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
ERROR: 0:176: 'gl_BaseVertexARB' : required extension not requested: GL_ARB_shader_draw_parameters
ERROR: 0:176: 'gl_BaseInstanceARB' : required extension not requested: GL_ARB_shader_draw_parameters
ERROR: 0:176: 'gl_DrawIDARB' : required extension not requested: GL_ARB_shader_draw_parameters
ERROR: 0:184: 'assign' : l-value required "gl_BaseVertexARB" (can't modify shader input)
ERROR: 0:185: 'assign' : l-value required "gl_BaseInstanceARB" (can't modify shader input)
ERROR: 0:186: 'assign' : l-value required "gl_DrawIDARB" (can't modify shader input)
ERROR: 0:187: 'glBaseInstanceARB' : undeclared identifier
ERROR: 49 compilation errors. No code generated.
@@ -56,37 +56,37 @@ Shader version: 440
Requested GL_ARB_shader_draw_parameters
in xfb mode
ERROR: node is still EOpNull!
0:163 Function Definition: drawParamsBad( (global int)
0:163 Function Parameters:
0:165 Sequence
0:165 Branch: Return with expression
0:165 add (temp int)
0:165 add (temp int)
0:165 'gl_BaseVertexARB' (in int BaseVertex)
0:165 'gl_BaseInstanceARB' (in int BaseInstance)
0:165 'gl_DrawIDARB' (in int DrawId)
0:170 Function Definition: drawParams( (global int)
0:170 Function Parameters:
0:172 Sequence
0:172 Branch: Return with expression
0:172 add (temp int)
0:172 add (temp int)
0:172 'gl_BaseVertexARB' (in int BaseVertex)
0:172 'gl_BaseInstanceARB' (in int BaseInstance)
0:172 'gl_DrawIDARB' (in int DrawId)
0:173 move second child to first child (temp int)
0:173 'gl_BaseVertexARB' (in int BaseVertex)
0:173 Constant:
0:173 3 (const int)
0:174 move second child to first child (temp int)
0:174 'gl_BaseInstanceARB' (in int BaseInstance)
0:174 Constant:
0:174 3 (const int)
0:175 move second child to first child (temp int)
0:175 'gl_DrawIDARB' (in int DrawId)
0:175 Constant:
0:175 3 (const int)
0:176 'glBaseInstanceARB' (temp float)
0:174 Function Definition: drawParamsBad( (global int)
0:174 Function Parameters:
0:176 Sequence
0:176 Branch: Return with expression
0:176 add (temp int)
0:176 add (temp int)
0:176 'gl_BaseVertexARB' (in int BaseVertex)
0:176 'gl_BaseInstanceARB' (in int BaseInstance)
0:176 'gl_DrawIDARB' (in int DrawId)
0:181 Function Definition: drawParams( (global int)
0:181 Function Parameters:
0:183 Sequence
0:183 Branch: Return with expression
0:183 add (temp int)
0:183 add (temp int)
0:183 'gl_BaseVertexARB' (in int BaseVertex)
0:183 'gl_BaseInstanceARB' (in int BaseInstance)
0:183 'gl_DrawIDARB' (in int DrawId)
0:184 move second child to first child (temp int)
0:184 'gl_BaseVertexARB' (in int BaseVertex)
0:184 Constant:
0:184 3 (const int)
0:185 move second child to first child (temp int)
0:185 'gl_BaseInstanceARB' (in int BaseInstance)
0:185 Constant:
0:185 3 (const int)
0:186 move second child to first child (temp int)
0:186 'gl_DrawIDARB' (in int DrawId)
0:186 Constant:
0:186 3 (const int)
0:187 'glBaseInstanceARB' (temp float)
0:? Linker Objects
0:? 'a' (layout(location=2 component=2 ) in 2-component vector of float)
0:? 'b' (layout(location=2 component=1 ) in float)
@@ -156,37 +156,37 @@ Shader version: 440
Requested GL_ARB_shader_draw_parameters
in xfb mode
ERROR: node is still EOpNull!
0:163 Function Definition: drawParamsBad( (global int)
0:163 Function Parameters:
0:165 Sequence
0:165 Branch: Return with expression
0:165 add (temp int)
0:165 add (temp int)
0:165 'gl_BaseVertexARB' (in int BaseVertex)
0:165 'gl_BaseInstanceARB' (in int BaseInstance)
0:165 'gl_DrawIDARB' (in int DrawId)
0:170 Function Definition: drawParams( (global int)
0:170 Function Parameters:
0:172 Sequence
0:172 Branch: Return with expression
0:172 add (temp int)
0:172 add (temp int)
0:172 'gl_BaseVertexARB' (in int BaseVertex)
0:172 'gl_BaseInstanceARB' (in int BaseInstance)
0:172 'gl_DrawIDARB' (in int DrawId)
0:173 move second child to first child (temp int)
0:173 'gl_BaseVertexARB' (in int BaseVertex)
0:173 Constant:
0:173 3 (const int)
0:174 move second child to first child (temp int)
0:174 'gl_BaseInstanceARB' (in int BaseInstance)
0:174 Constant:
0:174 3 (const int)
0:175 move second child to first child (temp int)
0:175 'gl_DrawIDARB' (in int DrawId)
0:175 Constant:
0:175 3 (const int)
0:176 'glBaseInstanceARB' (temp float)
0:174 Function Definition: drawParamsBad( (global int)
0:174 Function Parameters:
0:176 Sequence
0:176 Branch: Return with expression
0:176 add (temp int)
0:176 add (temp int)
0:176 'gl_BaseVertexARB' (in int BaseVertex)
0:176 'gl_BaseInstanceARB' (in int BaseInstance)
0:176 'gl_DrawIDARB' (in int DrawId)
0:181 Function Definition: drawParams( (global int)
0:181 Function Parameters:
0:183 Sequence
0:183 Branch: Return with expression
0:183 add (temp int)
0:183 add (temp int)
0:183 'gl_BaseVertexARB' (in int BaseVertex)
0:183 'gl_BaseInstanceARB' (in int BaseInstance)
0:183 'gl_DrawIDARB' (in int DrawId)
0:184 move second child to first child (temp int)
0:184 'gl_BaseVertexARB' (in int BaseVertex)
0:184 Constant:
0:184 3 (const int)
0:185 move second child to first child (temp int)
0:185 'gl_BaseInstanceARB' (in int BaseInstance)
0:185 Constant:
0:185 3 (const int)
0:186 move second child to first child (temp int)
0:186 'gl_DrawIDARB' (in int DrawId)
0:186 Constant:
0:186 3 (const int)
0:187 'glBaseInstanceARB' (temp float)
0:? Linker Objects
0:? 'a' (layout(location=2 component=2 ) in 2-component vector of float)
0:? 'b' (layout(location=2 component=1 ) in float)