HLSL: Add tx.GetDimensions method (uint returns only)
This commit is contained in:
@@ -81,6 +81,8 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.float1.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float4.frag", "PixelShaderFunction"},
|
||||
{"hlsl.forLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.getdimensions.dx10.frag", "main"},
|
||||
{"hlsl.getdimensions.dx10.vert", "main"},
|
||||
{"hlsl.if.frag", "PixelShaderFunction"},
|
||||
{"hlsl.inoutquals.frag", "main"},
|
||||
{"hlsl.init.frag", "ShaderFunction"},
|
||||
|
||||
Reference in New Issue
Block a user