Move to revision 31 of SPIR-V.
This commit is contained in:
7
StandAlone/StandAlone.cpp
Normal file → Executable file
7
StandAlone/StandAlone.cpp
Normal file → Executable file
@@ -42,7 +42,7 @@
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#include "./../glslang/Include/revision.h"
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#include "./../glslang/Public/ShaderLang.h"
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#include "../SPIRV/GlslangToSpv.h"
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#include "../SPIRV/GLSL450Lib.h"
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#include "../SPIRV/GLSL.std.450.h"
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#include "../SPIRV/doc.h"
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#include "../SPIRV/disassemble.h"
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#include <string.h>
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@@ -644,8 +644,6 @@ CompileShaders(void*)
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return 0;
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}
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const char* GlslStd450DebugNames[GLSL_STD_450::Count];
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// Outputs the given string, but only if it is non-null and non-empty.
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// This prevents erroneous newlines from appearing.
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void PutsIfNonEmpty(const char* str)
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@@ -754,7 +752,6 @@ void CompileAndLinkShaders()
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glslang::OutputSpv(spirv, GetBinaryName((EShLanguage)stage));
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if (Options & EOptionHumanReadableSpv) {
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spv::Parameterize();
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GLSL_STD_450::GetDebugNames(GlslStd450DebugNames);
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spv::Disassemble(std::cout, spirv);
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}
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}
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@@ -790,7 +787,7 @@ int C_DECL main(int argc, char* argv[])
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std::string spirvVersion;
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glslang::GetSpirvVersion(spirvVersion);
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printf("SPIR-V Version %s\n", spirvVersion.c_str());
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printf("GLSL.std.450 Version %d, Revision %d\n", GLSL_STD_450::Version, GLSL_STD_450::Revision);
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printf("GLSL.std.450 Version %d, Revision %d\n", GLSLstd450Version, GLSLstd450Revision);
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if (Worklist.empty())
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return ESuccess;
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}
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