Move to revision 31 of SPIR-V.
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47
Test/baseResults/spv.nonSquare.vert.out
Normal file → Executable file
47
Test/baseResults/spv.nonSquare.vert.out
Normal file → Executable file
@@ -8,9 +8,10 @@ Linked vertex stage:
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// Id's are bound by 91
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Source GLSL 120
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4
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EntryPoint Vertex 4 "main"
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Name 4 "main"
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Name 10 "a"
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Name 13 "v3"
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@@ -20,25 +21,25 @@ Linked vertex stage:
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Name 29 "gl_Position"
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Name 56 "v4"
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Decorate 29(gl_Position) BuiltIn Position
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Decorate 75 NoStaticUse
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Decorate 79 NoStaticUse
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Decorate 90 NoStaticUse
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Decorate 75 NoStaticUse
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Decorate 79 NoStaticUse
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Decorate 90 NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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7: TypeFloat 32
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8: TypeVector 7(float) 2
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9: TypePointer Function 8(fvec2)
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11: TypeVector 7(float) 3
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12: TypePointer Input 11(fvec3)
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13(v3): 12(ptr) Variable Input
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13(v3): 12(ptr) Variable Input
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15: TypeMatrix 11(fvec3) 2
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16: TypePointer Function 15
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21: TypeMatrix 8(fvec2) 3
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22: TypePointer UniformConstant 21
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23(m32): 22(ptr) Variable UniformConstant
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23(m32): 22(ptr) Variable UniformConstant
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27: TypeVector 7(float) 4
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28: TypePointer Output 27(fvec4)
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29(gl_Position): 28(ptr) Variable Output
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29(gl_Position): 28(ptr) Variable Output
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32: TypeMatrix 11(fvec3) 3
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36: 7(float) Constant 0
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41: TypeMatrix 27(fvec4) 4
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@@ -56,7 +57,7 @@ Linked vertex stage:
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53: 27(fvec4) ConstantComposite 51 52 36 36
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54: 41 ConstantComposite 44 47 50 53
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55: TypePointer Input 27(fvec4)
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56(v4): 55(ptr) Variable Input
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56(v4): 55(ptr) Variable Input
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60: 7(float) Constant 1112014848
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61: 7(float) Constant 1121714176
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62: 7(float) Constant 1126825984
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@@ -87,33 +88,33 @@ Linked vertex stage:
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90: 80 ConstantComposite 83 85 86 89
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4(main): 2 Function None 3
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5: Label
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10(a): 9(ptr) Variable Function
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17(m23): 16(ptr) Variable Function
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20(b): 9(ptr) Variable Function
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14: 11(fvec3) Load 13(v3)
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18: 15 Load 17(m23)
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10(a): 9(ptr) Variable Function
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17(m23): 16(ptr) Variable Function
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20(b): 9(ptr) Variable Function
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14: 11(fvec3) Load 13(v3)
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18: 15 Load 17(m23)
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19: 8(fvec2) VectorTimesMatrix 14 18
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Store 10(a) 19
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24: 21 Load 23(m32)
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25: 11(fvec3) Load 13(v3)
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Store 10(a) 19
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24: 21 Load 23(m32)
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25: 11(fvec3) Load 13(v3)
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26: 8(fvec2) MatrixTimesVector 24 25
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Store 20(b) 26
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30: 15 Load 17(m23)
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31: 21 Load 23(m32)
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Store 20(b) 26
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30: 15 Load 17(m23)
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31: 21 Load 23(m32)
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33: 32 MatrixTimesMatrix 30 31
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34: 11(fvec3) Load 13(v3)
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34: 11(fvec3) Load 13(v3)
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35: 11(fvec3) MatrixTimesVector 33 34
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37: 7(float) CompositeExtract 35 0
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38: 7(float) CompositeExtract 35 1
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39: 7(float) CompositeExtract 35 2
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40: 27(fvec4) CompositeConstruct 37 38 39 36
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57: 27(fvec4) Load 56(v4)
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57: 27(fvec4) Load 56(v4)
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58: 27(fvec4) MatrixTimesVector 54 57
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59: 27(fvec4) FAdd 40 58
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65: 27(fvec4) FAdd 59 64
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69: 27(fvec4) FAdd 65 68
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74: 27(fvec4) FAdd 69 73
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Store 29(gl_Position) 74
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Store 29(gl_Position) 74
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Branch 6
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6: Label
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Return
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