Move to revision 31 of SPIR-V.
This commit is contained in:
67
Test/baseResults/spv.structure.frag.out
Normal file → Executable file
67
Test/baseResults/spv.structure.frag.out
Normal file → Executable file
@@ -7,12 +7,14 @@ Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 61
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// Id's are bound by 62
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Source GLSL 130
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginLowerLeft
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Name 4 "main"
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Name 9 "scale"
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Name 19 "lunarStruct1"
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@@ -25,14 +27,14 @@ Linked fragment stage:
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MemberName 22(lunarStruct2) 2 "s1_1"
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Name 25 "foo2"
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Name 47 "gl_FragColor"
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Name 51 "sampler"
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Name 55 "coord"
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Name 60 "foo"
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Name 52 "sampler"
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Name 56 "coord"
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Name 61 "foo"
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Decorate 47(gl_FragColor) BuiltIn FragColor
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Decorate 55(coord) Smooth
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Decorate 60(foo) NoStaticUse
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Decorate 56(coord) Smooth
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Decorate 61(foo) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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7: TypeFloat 32
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8: TypePointer Function 7(float)
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10: 7(float) Constant 0
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@@ -50,7 +52,7 @@ Linked fragment stage:
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22(lunarStruct2): TypeStruct 14 7(float) 21
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23: TypeArray 22(lunarStruct2) 13
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24: TypePointer UniformConstant 23
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25(foo2): 24(ptr) Variable UniformConstant
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25(foo2): 24(ptr) Variable UniformConstant
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26: 11(int) Constant 3
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27: 11(int) Constant 0
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28: 11(int) Constant 4
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@@ -61,42 +63,43 @@ Linked fragment stage:
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42: 11(int) Constant 1
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43: TypePointer UniformConstant 7(float)
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46: TypePointer Output 17(fvec4)
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47(gl_FragColor): 46(ptr) Variable Output
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49: TypeSampler7(float) 2D filter+texture
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50: TypePointer UniformConstant 49
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51(sampler): 50(ptr) Variable UniformConstant
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53: TypeVector 7(float) 2
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54: TypePointer Input 53(fvec2)
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55(coord): 54(ptr) Variable Input
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59: TypePointer UniformConstant 19(lunarStruct1)
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60(foo): 59(ptr) Variable UniformConstant
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47(gl_FragColor): 46(ptr) Variable Output
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49: TypeImage 7(float) 2D sampled format:Unknown
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50: TypeSampledImage 49
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51: TypePointer UniformConstant 50
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52(sampler): 51(ptr) Variable UniformConstant
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54: TypeVector 7(float) 2
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55: TypePointer Input 54(fvec2)
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56(coord): 55(ptr) Variable Input
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60: TypePointer UniformConstant 19(lunarStruct1)
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61(foo): 60(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(scale): 8(ptr) Variable Function
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Store 9(scale) 10
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9(scale): 8(ptr) Variable Function
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Store 9(scale) 10
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30: 29(ptr) AccessChain 25(foo2) 26 27 28
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31: 11(int) Load 30
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31: 11(int) Load 30
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33: 32(bool) SGreaterThan 31 27
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SelectionMerge 35 None
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BranchConditional 33 34 41
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BranchConditional 33 34 41
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34: Label
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38: 37(ptr) AccessChain 25(foo2) 26 36 36 36 26
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39: 17(fvec4) Load 38
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39: 17(fvec4) Load 38
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40: 7(float) CompositeExtract 39 0
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Store 9(scale) 40
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Store 9(scale) 40
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Branch 35
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41: Label
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44: 43(ptr) AccessChain 25(foo2) 26 36 36 42 26
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45: 7(float) Load 44
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Store 9(scale) 45
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45: 7(float) Load 44
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Store 9(scale) 45
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Branch 35
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35: Label
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48: 7(float) Load 9(scale)
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52: 49 Load 51(sampler)
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56: 53(fvec2) Load 55(coord)
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57: 17(fvec4) TextureSample 52 56
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58: 17(fvec4) VectorTimesScalar 57 48
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Store 47(gl_FragColor) 58
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48: 7(float) Load 9(scale)
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53: 50 Load 52(sampler)
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57: 54(fvec2) Load 56(coord)
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58: 17(fvec4) ImageSampleImplicitLod 53 57
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59: 17(fvec4) VectorTimesScalar 58 48
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Store 47(gl_FragColor) 59
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Branch 6
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6: Label
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Return
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