HLSL: Add typedef grammar and production.
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@@ -126,6 +126,7 @@ public:
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void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
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const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
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void declareTypedef(const TSourceLoc&, TString& identifier, const TType&, TArraySizes* typeArray = 0);
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TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, const TType&, TArraySizes* typeArray = 0, TIntermTyped* initializer = 0);
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TIntermTyped* addConstructor(const TSourceLoc&, TIntermNode*, const TType&, TOperator);
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TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
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