Desktop array size limit checking for gl_ClipDistance[] and gl_TexCoord[].
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24397 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -43,7 +43,8 @@ ERROR: 0:107: 'overloadE' : no matching overloaded function found
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ERROR: 0:108: 'overloadE' : no matching overloaded function found
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ERROR: 0:111: 'overloadE' : no matching overloaded function found
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ERROR: 0:117: 'overloadF' : no matching overloaded function found
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ERROR: 44 compilation errors. No code generated.
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ERROR: 0:121: 'gl_TexCoord array size' : must be less than gl_MaxTextureCoords (32)
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ERROR: 45 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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@@ -201,6 +202,8 @@ ERROR: node is still EOpNull!
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0:? 3.400000
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0:? 'concall' (const float)
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0:? 0.295520
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0:? 'gl_TexCoord' (smooth out 35-element array of 4-component vector of float)
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0:? 'gl_TexCoord' (smooth out 35-element array of 4-component vector of float)
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Linked vertex stage:
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