HLSL: Fix #1064: Don't include empty structures on OpEntryPoint

This commit is contained in:
John Kessenich
2017-09-19 11:09:59 -06:00
parent 31365afaf4
commit 5f77d864f3
3 changed files with 6 additions and 4 deletions

View File

@@ -54,7 +54,7 @@ Shader version: 500
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 20 23
EntryPoint Vertex 4 "main"
Source HLSL 500
Name 4 "main"
Name 6 "vs_in"