Add grammar productions for adding 'invariant' to already declared variables.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22083 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-06-19 20:44:17 +00:00
parent 41a36bbb2f
commit 60d9f7a881
6 changed files with 60 additions and 12 deletions

View File

@@ -8,8 +8,9 @@ attribute vec4 attv4;
uniform sampler2D s2D;
invariant varying vec2 centTexCoord;
invariant gl_Position;
centroid gl_Position;
centroid centroid foo;
invariant gl_Position, gl_PointSize;
void main()
{
@@ -22,6 +23,8 @@ void main()
float f[];
int a = f.length();
gl_PointSize = 3.8;
}
uniform float initted = 3.4;

View File

@@ -97,8 +97,8 @@ layout (binding=3) uniform atomic_uint c2; // offset = 8
layout (binding=2) uniform atomic_uint d2; // offset = 4
//layout (offset=4) // error, must include binding
layout (binding=1, offset=0) a; // okay
layout (binding=2, offset=0) b; // okay
//layout (binding=1, offset=0) a; // okay
//layout (binding=2, offset=0) b; // okay
//layout (binding=1, offset=0) c; // error, offsets must not be shared
// // between a and c
//layout (binding=1, offset=2) d; // error, overlaps offset 0 of a