Constant folding: Correct result type of non-square matrix folding.

This also made the function easier to read by identifying
left and right operands more clearly.
This commit is contained in:
John Kessenich
2015-12-14 18:21:19 -07:00
parent ea0cb2eb11
commit 61c47a951b
5 changed files with 106 additions and 47 deletions

View File

@@ -119,3 +119,11 @@ void foo2()
float f = vec4(7.8 < 2.4 ? -1.333 : 1.444).a;
f = vec4(inv.x < 2.4 ? -1.0 : 1.0).a; // not folded, ensuring no propagation
}
const mat2 mm2 = mat2(1.0, 2.0, 3.0, 4.0);
const mat3x2 mm32 = mat3x2(10.0, 11.0, 12.0, 13.0, 14.0, 15.0);
void foo3()
{
mat3x2 r32 = mm2 * mm32;
}