Revisioning: Include GLSL.std.450 version. Also, the revision.h script now includes redirection to revision.h.
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@@ -27,6 +27,9 @@
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namespace GLSL_STD_450 {
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const int Version = 99;
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const int Revision = 1;
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enum Entrypoints {
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Round = 0,
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RoundEven = 1,
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