Revisioning: Include GLSL.std.450 version. Also, the revision.h script now includes redirection to revision.h.
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@@ -790,6 +790,7 @@ int C_DECL main(int argc, char* argv[])
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std::string spirvVersion;
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glslang::GetSpirvVersion(spirvVersion);
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printf("SPIR-V Version %s\n", spirvVersion.c_str());
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printf("GLSL.std.450 Version %d, Revision %d\n", GLSL_STD_450::Version, GLSL_STD_450::Revision);
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if (Worklist.empty())
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return ESuccess;
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}
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