External interface change: PP: Full <> and "" semantics for the Includer.

Any previous use would only be for "", which would probably mean changing

    include(...)  -> includeLocal(...)

See comments about includeLocal() being an additional search over
includeSystem(), not a superset search.

This also removed ForbidIncluder, as
 - the message in ForbidIncluder was redundant: error results were
   already returned to the caller, which then gives the error it
   wants to
 - there is a trivial default implementation that a subclass can
   override any subset of (I still like abstract base classes though)
 - trying to get less implementation out of the interface file anyway
This commit is contained in:
John Kessenich
2017-01-06 15:01:48 -07:00
parent 2508602541
commit 63204c2501
8 changed files with 53 additions and 47 deletions

View File

@@ -521,7 +521,7 @@ public:
glslang::TShader shader(EShLangVertex);
shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
std::string ppShader;
glslang::TShader::ForbidInclude includer;
glslang::TShader::Includer includer;
const bool success = shader.preprocess(
&glslang::DefaultTBuiltInResource, defaultVersion, defaultProfile,
forceVersionProfile, isForwardCompatible, (EShMessages)(EShMsgOnlyPreprocessor | EShMsgCascadingErrors),