Parser: Type promotion for operator modulus(%) is missing.
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@@ -2,6 +2,8 @@
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in vec2 c2D;
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flat in int i;
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flat in uint u;
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out uint uo;
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out vec4 outp;
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out ivec4 ioutp;
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out uvec4 uoutp;
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@@ -254,6 +256,7 @@ void main()
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ioutp += textureGatherOffset(isamp2DA, vec3(0.1), ivec2(i));
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outp += gl_FragCoord + vl2;
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uo = u % i;
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foo23();
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doubles();
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}
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