Add option to reflect buffer blocks & variables separately to uniforms
* Also note the uniform indices of atomic counter buffers
This commit is contained in:
@@ -1,5 +1,13 @@
|
||||
reflection.options.vert
|
||||
Uniform reflection:
|
||||
UBO.verts[0].position[0]: offset 0, type 1406, size 1, index 0, binding -1, stages 1, arrayStride 4, topLevelArrayStride 24
|
||||
UBO.verts[1].position[0]: offset 24, type 1406, size 1, index 0, binding -1, stages 1, arrayStride 4, topLevelArrayStride 24
|
||||
UBO.flt[0]: offset 48, type 1406, size 8, index 0, binding -1, stages 1, arrayStride 4, topLevelArrayStride 4
|
||||
|
||||
Uniform block reflection:
|
||||
UBO: offset -1, type ffffffff, size 80, index -1, binding -1, stages 0, numMembers 5
|
||||
|
||||
Buffer variable reflection:
|
||||
t[0].v[0].position[0]: offset 0, type 1406, size 3, index 0, binding -1, stages 1, arrayStride 4, topLevelArrayStride 72
|
||||
t[0].v[1].position[0]: offset 24, type 1406, size 3, index 0, binding -1, stages 1, arrayStride 4, topLevelArrayStride 72
|
||||
t[0].v[2].position[0]: offset 48, type 1406, size 3, index 0, binding -1, stages 1, arrayStride 4, topLevelArrayStride 72
|
||||
@@ -10,7 +18,7 @@ MultipleArrays.tri[0].v[0].position[0]: offset 0, type 1406, size 1, index 1, bi
|
||||
MultipleArrays.vert[0].position[0]: offset 360, type 1406, size 1, index 1, binding -1, stages 1, arrayStride 4, topLevelArrayStride 24
|
||||
MultipleArrays.f[0]: offset 480, type 1406, size 5, index 1, binding -1, stages 1, arrayStride 4, topLevelArrayStride 4
|
||||
|
||||
Uniform block reflection:
|
||||
Buffer block reflection:
|
||||
VertexCollection: offset -1, type ffffffff, size 360, index -1, binding -1, stages 0, numMembers 6
|
||||
MultipleArrays: offset -1, type ffffffff, size 500, index -1, binding -1, stages 0, numMembers 9
|
||||
|
||||
|
||||
Reference in New Issue
Block a user