SPV: Implement Vulkan 1.1 features and extensions.
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@@ -70,7 +70,7 @@ enum class Source {
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// Enum for shader compilation semantics.
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enum class Semantics {
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OpenGL,
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Vulkan,
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Vulkan
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};
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// Enum for compilation target.
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@@ -197,14 +197,15 @@ public:
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GlslangResult compileAndLink(
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const std::string shaderName, const std::string& code,
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const std::string& entryPointName, EShMessages controls,
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glslang::EshTargetClientVersion clientTargetVersion,
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bool flattenUniformArrays = false,
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EShTextureSamplerTransformMode texSampTransMode = EShTexSampTransKeep,
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bool disableOptimizer = true,
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bool automap = true)
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{
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const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
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const EShLanguage stage = GetShaderStage(GetSuffix(shaderName));
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glslang::TShader shader(kind);
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glslang::TShader shader(stage);
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if (automap) {
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shader.setAutoMapLocations(true);
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shader.setAutoMapBindings(true);
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@@ -212,6 +213,24 @@ public:
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shader.setTextureSamplerTransformMode(texSampTransMode);
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shader.setFlattenUniformArrays(flattenUniformArrays);
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if (controls & EShMsgSpvRules) {
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if (controls & EShMsgVulkanRules) {
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shader.setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
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: glslang::EShSourceGlsl,
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stage, glslang::EShClientVulkan, 100);
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shader.setEnvClient(glslang::EShClientVulkan, clientTargetVersion);
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shader.setEnvTarget(glslang::EShTargetSpv,
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clientTargetVersion == glslang::EShTargetVulkan_1_1 ? glslang::EShTargetSpv_1_3
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: glslang::EShTargetSpv_1_0);
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} else {
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shader.setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
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: glslang::EShSourceGlsl,
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stage, glslang::EShClientOpenGL, 100);
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shader.setEnvClient(glslang::EShClientOpenGL, clientTargetVersion);
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shader.setEnvTarget(glslang::EshTargetSpv, glslang::EShTargetSpv_1_0);
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}
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}
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bool success = compile(&shader, code, entryPointName, controls);
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glslang::TProgram program;
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@@ -224,7 +243,7 @@ public:
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std::vector<uint32_t> spirv_binary;
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glslang::SpvOptions options;
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options.disableOptimizer = disableOptimizer;
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glslang::GlslangToSpv(*program.getIntermediate(kind),
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glslang::GlslangToSpv(*program.getIntermediate(stage),
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spirv_binary, &logger, &options);
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std::ostringstream disassembly_stream;
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@@ -255,9 +274,9 @@ public:
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bool autoMapBindings,
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bool flattenUniformArrays)
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{
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const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
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const EShLanguage stage = GetShaderStage(GetSuffix(shaderName));
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glslang::TShader shader(kind);
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glslang::TShader shader(stage);
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shader.setShiftSamplerBinding(baseSamplerBinding);
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shader.setShiftTextureBinding(baseTextureBinding);
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shader.setShiftImageBinding(baseImageBinding);
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@@ -279,7 +298,7 @@ public:
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if (success && (controls & EShMsgSpvRules)) {
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std::vector<uint32_t> spirv_binary;
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glslang::GlslangToSpv(*program.getIntermediate(kind),
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glslang::GlslangToSpv(*program.getIntermediate(stage),
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spirv_binary, &logger);
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std::ostringstream disassembly_stream;
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@@ -303,9 +322,9 @@ public:
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const std::string& entryPointName, EShMessages controls,
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const unsigned int remapOptions = spv::spirvbin_t::NONE)
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{
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const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
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const EShLanguage stage = GetShaderStage(GetSuffix(shaderName));
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glslang::TShader shader(kind);
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glslang::TShader shader(stage);
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shader.setAutoMapBindings(true);
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shader.setAutoMapLocations(true);
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@@ -319,7 +338,7 @@ public:
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if (success && (controls & EShMsgSpvRules)) {
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std::vector<uint32_t> spirv_binary;
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glslang::GlslangToSpv(*program.getIntermediate(kind),
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glslang::GlslangToSpv(*program.getIntermediate(stage),
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spirv_binary, &logger);
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spv::spirvbin_t(0 /*verbosity*/).remap(spirv_binary, remapOptions);
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@@ -388,6 +407,7 @@ public:
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const std::string& testName,
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Source source,
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Semantics semantics,
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glslang::EshTargetClientVersion clientTargetVersion,
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Target target,
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bool automap = true,
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const std::string& entryPointName="",
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@@ -403,8 +423,8 @@ public:
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tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
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const EShMessages controls = DeriveOptions(source, semantics, target);
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GlslangResult result = compileAndLink(testName, input, entryPointName, controls, false, EShTexSampTransKeep,
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disableOptimizer, automap);
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GlslangResult result = compileAndLink(testName, input, entryPointName, controls, clientTargetVersion, false,
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EShTexSampTransKeep, disableOptimizer, automap);
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// Generate the hybrid output in the way of glslangValidator.
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std::ostringstream stream;
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@@ -430,7 +450,8 @@ public:
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tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
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const EShMessages controls = DeriveOptions(source, semantics, target);
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GlslangResult result = compileAndLink(testName, input, entryPointName, controls, true);
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GlslangResult result = compileAndLink(testName, input, entryPointName, controls,
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glslang::EShTargetVulkan_1_0, true);
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// Generate the hybrid output in the way of glslangValidator.
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std::ostringstream stream;
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@@ -599,7 +620,8 @@ public:
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tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
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const EShMessages controls = DeriveOptions(source, semantics, target);
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GlslangResult result = compileAndLink(testName, input, entryPointName, controls, false,
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GlslangResult result = compileAndLink(testName, input, entryPointName, controls,
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glslang::EShTargetVulkan_1_0, false,
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EShTexSampTransUpgradeTextureRemoveSampler);
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// Generate the hybrid output in the way of glslangValidator.
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