Build: C++ headers: Replace PR #366 with a more directed version.
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@@ -43,7 +43,7 @@
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#include "../glslang/OSDependent/osinclude.h"
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#include <stdarg.h>
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#include <cstdarg>
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#include <algorithm>
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namespace glslang {
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@@ -38,7 +38,7 @@
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// HLSL scanning, leveraging the scanning done by the preprocessor.
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//
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#include <string.h>
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#include <cstring>
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#include <unordered_map>
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#include <unordered_set>
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