SpvBuilder: add const specifier to vector reference arguments
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@@ -196,7 +196,7 @@ public:
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#endif
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// Turn the array of constants into a proper spv constant of the requested type.
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Id makeCompositeConstant(Id type, std::vector<Id>& comps, bool specConst = false);
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Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
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// Methods for adding information outside the CFG.
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Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
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@@ -244,16 +244,16 @@ public:
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Id createLoad(Id lValue);
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// Create an OpAccessChain instruction
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Id createAccessChain(StorageClass, Id base, std::vector<Id>& offsets);
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Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
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// Create an OpArrayLength instruction
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Id createArrayLength(Id base, unsigned int member);
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// Create an OpCompositeExtract instruction
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Id createCompositeExtract(Id composite, Id typeId, unsigned index);
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Id createCompositeExtract(Id composite, Id typeId, std::vector<unsigned>& indexes);
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Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
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Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
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Id createCompositeInsert(Id object, Id composite, Id typeId, std::vector<unsigned>& indexes);
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Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes);
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Id createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex);
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Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex);
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@@ -267,18 +267,18 @@ public:
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Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
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Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
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Id createOp(Op, Id typeId, const std::vector<Id>& operands);
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Id createFunctionCall(spv::Function*, std::vector<spv::Id>&);
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Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
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Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
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// Take an rvalue (source) and a set of channels to extract from it to
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// make a new rvalue, which is returned.
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Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, std::vector<unsigned>& channels);
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Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels);
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// Take a copy of an lvalue (target) and a source of components, and set the
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// source components into the lvalue where the 'channels' say to put them.
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// An updated version of the target is returned.
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// (No true lvalue or stores are used.)
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Id createLvalueSwizzle(Id typeId, Id target, Id source, std::vector<unsigned>& channels);
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Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels);
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// If both the id and precision are valid, the id
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// gets tagged with the requested precision.
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@@ -311,7 +311,7 @@ public:
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Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
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// Create a call to a built-in function.
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Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, std::vector<Id>& args);
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Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args);
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// List of parameters used to create a texture operation
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struct TextureParameters {
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@@ -346,7 +346,7 @@ public:
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Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
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// OpCompositeConstruct
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Id createCompositeConstruct(Id typeId, std::vector<Id>& constituents);
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Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents);
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// vector or scalar constructor
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Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
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@@ -388,8 +388,8 @@ public:
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// Returns the right set of basic blocks to start each code segment with, so that the caller's
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// recursion stack can hold the memory for it.
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//
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void makeSwitch(Id condition, int numSegments, std::vector<int>& caseValues, std::vector<int>& valueToSegment, int defaultSegment,
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std::vector<Block*>& segmentBB); // return argument
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void makeSwitch(Id condition, int numSegments, const std::vector<int>& caseValues,
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const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB); // return argument
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// Add a branch to the innermost switch's merge block.
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void addSwitchBreak();
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@@ -545,7 +545,7 @@ public:
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Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
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Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value) const;
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Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2) const;
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Id findCompositeConstant(Op typeClass, std::vector<Id>& comps) const;
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Id findCompositeConstant(Op typeClass, const std::vector<Id>& comps) const;
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Id collapseAccessChain();
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void transferAccessChainSwizzle(bool dynamic);
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void simplifyAccessChainSwizzle();
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