SpvBuilder: add const specifier to vector reference arguments

This commit is contained in:
Vlad Ivanov
2017-01-26 20:46:02 +03:00
parent 72754864c1
commit 689490fd4d
2 changed files with 24 additions and 23 deletions

View File

@@ -196,7 +196,7 @@ public:
#endif
// Turn the array of constants into a proper spv constant of the requested type.
Id makeCompositeConstant(Id type, std::vector<Id>& comps, bool specConst = false);
Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
// Methods for adding information outside the CFG.
Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
@@ -244,16 +244,16 @@ public:
Id createLoad(Id lValue);
// Create an OpAccessChain instruction
Id createAccessChain(StorageClass, Id base, std::vector<Id>& offsets);
Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
// Create an OpArrayLength instruction
Id createArrayLength(Id base, unsigned int member);
// Create an OpCompositeExtract instruction
Id createCompositeExtract(Id composite, Id typeId, unsigned index);
Id createCompositeExtract(Id composite, Id typeId, std::vector<unsigned>& indexes);
Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
Id createCompositeInsert(Id object, Id composite, Id typeId, std::vector<unsigned>& indexes);
Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes);
Id createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex);
Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex);
@@ -267,18 +267,18 @@ public:
Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
Id createOp(Op, Id typeId, const std::vector<Id>& operands);
Id createFunctionCall(spv::Function*, std::vector<spv::Id>&);
Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
// Take an rvalue (source) and a set of channels to extract from it to
// make a new rvalue, which is returned.
Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, std::vector<unsigned>& channels);
Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels);
// Take a copy of an lvalue (target) and a source of components, and set the
// source components into the lvalue where the 'channels' say to put them.
// An updated version of the target is returned.
// (No true lvalue or stores are used.)
Id createLvalueSwizzle(Id typeId, Id target, Id source, std::vector<unsigned>& channels);
Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels);
// If both the id and precision are valid, the id
// gets tagged with the requested precision.
@@ -311,7 +311,7 @@ public:
Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
// Create a call to a built-in function.
Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, std::vector<Id>& args);
Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args);
// List of parameters used to create a texture operation
struct TextureParameters {
@@ -346,7 +346,7 @@ public:
Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
// OpCompositeConstruct
Id createCompositeConstruct(Id typeId, std::vector<Id>& constituents);
Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents);
// vector or scalar constructor
Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
@@ -388,8 +388,8 @@ public:
// Returns the right set of basic blocks to start each code segment with, so that the caller's
// recursion stack can hold the memory for it.
//
void makeSwitch(Id condition, int numSegments, std::vector<int>& caseValues, std::vector<int>& valueToSegment, int defaultSegment,
std::vector<Block*>& segmentBB); // return argument
void makeSwitch(Id condition, int numSegments, const std::vector<int>& caseValues,
const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB); // return argument
// Add a branch to the innermost switch's merge block.
void addSwitchBreak();
@@ -545,7 +545,7 @@ public:
Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value) const;
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2) const;
Id findCompositeConstant(Op typeClass, std::vector<Id>& comps) const;
Id findCompositeConstant(Op typeClass, const std::vector<Id>& comps) const;
Id collapseAccessChain();
void transferAccessChainSwizzle(bool dynamic);
void simplifyAccessChainSwizzle();