Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27714 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2014-08-13 06:37:59 +00:00
parent 13fd6c9dd7
commit 699684180f
20 changed files with 414 additions and 3 deletions

14
Test/450.geom Normal file
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#version 450 core
in gl_PerVertex {
float gl_CullDistance[3];
} gl_in[];
out gl_PerVertex {
float gl_CullDistance[3];
};
void main()
{
gl_CullDistance[2] = gl_in[1].gl_CullDistance[2];
}