Implement cull distances for GLSL 4.5 (but not as an extension yet, just a 4.5 feature).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27714 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2014-08-13 06:37:59 +00:00
parent 13fd6c9dd7
commit 699684180f
20 changed files with 414 additions and 3 deletions

View File

@@ -0,0 +1,18 @@
450.comp
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Shader version: 450
local_size = (1, 1, 1)
0:? Sequence
0:? Linker Objects
Linked compute stage:
ERROR: Linking compute stage: Missing entry point: Each stage requires one "void main()" entry point
Shader version: 450
local_size = (1, 1, 1)
0:? Sequence
0:? Linker Objects