Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22927 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -1,4 +1,4 @@
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WARNING: 0:1: '#version' : statement missing: use #version on first line of shader
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WARNING: #version: statement missing; use #version on first line of shader
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0:? Sequence
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0:4 Sequence
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0:4 move second child to first child (highp float)
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@@ -1,4 +1,4 @@
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WARNING: 0:1: '#version' : statement missing: use #version on first line of shader
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WARNING: #version: statement missing; use #version on first line of shader
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ERROR: 0:1: 'main' : function cannot take any parameter(s)
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ERROR: 0:1: 'int' : main function cannot return a value
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ERROR: 2 compilation errors. No code generated.
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33
Test/baseResults/mains1.frag.out
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33
Test/baseResults/mains1.frag.out
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mains1.frag
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0:3Function Definition: main( (void)
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0:3 Function Parameters:
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mains2.frag
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0:3Function Definition: main( (void)
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0:3 Function Parameters:
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noMain1.geom
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ERROR: #version: geometry shaders require non-es profile and version 150 or above
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ERROR: 1 compilation errors. No code generated.
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0:3Function Definition: foo( (void)
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0:3 Function Parameters:
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noMain2.geom
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0:3Function Definition: bar( (void)
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0:3 Function Parameters:
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Linked geometry stage:
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ERROR: Missing entry point: Each stage requires one "void main()" entry point
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Linked fragment stage:
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ERROR: Too many entry points: Each stage can have at most one "void main()" entry point.
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26
Test/baseResults/noMain.vert.out
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26
Test/baseResults/noMain.vert.out
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@@ -0,0 +1,26 @@
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noMain.vert
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0:3Function Definition: foo( (void)
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0:3 Function Parameters:
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mains.frag
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ERROR: 0:7: 'main' : function already has a body
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ERROR: 1 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:3 Function Definition: main( (void)
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0:3 Function Parameters:
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0:7 Function Definition: main( (void)
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0:7 Function Parameters:
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Linked vertex stage:
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ERROR: Missing entry point: Each stage requires one "void main()" entry point
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Linked fragment stage:
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ERROR: Too many entry points: Each stage can have at most one "void main()" entry point.
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@@ -1,4 +1,4 @@
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WARNING: 0:1: '#version' : statement missing: use #version on first line of shader
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WARNING: #version: statement missing; use #version on first line of shader
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0:? Sequence
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0:5 Function Definition: main( (void)
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0:5 Function Parameters:
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@@ -1,4 +1,4 @@
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ERROR: 0:1: '#version' : statement must appear first in ESSL shader; before comments or newlines
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ERROR: #version: statement must appear first in es-profile shader; before comments or newlines
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ERROR: 1 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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@@ -1,5 +1,4 @@
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ERROR: #version: versions before 150 do not allow a profile token
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ERROR: 0:1: '#version' : incorrect
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ERROR: 0:38: 'attribute' : not supported in this stage: fragment
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ERROR: 0:40: 'sampler2DRect' : Reserved word.
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ERROR: 0:40: 'rectangle texture' : not supported for this version or the enabled extensions
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