HLSL: Emulate write-to-output on return-from-entry-point, for return value.

This fixes issue #487 and #480.
It also correctly handles output parameters from the entry point.
This commit is contained in:
John Kessenich
2016-08-28 15:00:23 -06:00
parent 81cd764b5f
commit 6a70eb7161
91 changed files with 5158 additions and 4130 deletions

View File

@@ -85,8 +85,11 @@ gl_FragCoord origin is upper left
0:45 1 (const int)
0:45 Constant:
0:45 1.000000
0:47 Branch: Return with expression
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 Sequence
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 Branch: Return
0:? Linker Objects
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
0:? 'g_sSamp2d' (uniform sampler)
@@ -194,8 +197,11 @@ gl_FragCoord origin is upper left
0:45 1 (const int)
0:45 Constant:
0:45 1.000000
0:47 Branch: Return with expression
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 Sequence
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 Branch: Return
0:? Linker Objects
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
0:? 'g_sSamp2d' (uniform sampler)
@@ -215,13 +221,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 121
// Id's are bound by 123
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
EntryPoint Fragment 4 "main" 100
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval20"
@@ -241,14 +247,15 @@ gl_FragCoord origin is upper left
MemberName 90(PS_OUTPUT) 0 "Color"
MemberName 90(PS_OUTPUT) 1 "Depth"
Name 92 "psout"
Name 101 "g_sSamp2d"
Name 104 "g_tTex1df4a"
Name 105 "g_tTex1df4"
Name 108 "g_tTex1di4"
Name 111 "g_tTex1du4"
Name 114 "g_tTex3df4"
Name 117 "g_tTex3di4"
Name 120 "g_tTex3du4"
Name 100 "@entryPointOutput"
Name 103 "g_sSamp2d"
Name 106 "g_tTex1df4a"
Name 107 "g_tTex1df4"
Name 110 "g_tTex1di4"
Name 113 "g_tTex1du4"
Name 116 "g_tTex3df4"
Name 119 "g_tTex3di4"
Name 122 "g_tTex3du4"
Decorate 12(g_tTex2df4) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
@@ -258,16 +265,16 @@ gl_FragCoord origin is upper left
Decorate 70(g_tTexcdi4) DescriptorSet 0
Decorate 80(g_tTexcdu4) DescriptorSet 0
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 101(g_sSamp2d) DescriptorSet 0
Decorate 104(g_tTex1df4a) DescriptorSet 0
Decorate 104(g_tTex1df4a) Binding 1
Decorate 105(g_tTex1df4) DescriptorSet 0
Decorate 105(g_tTex1df4) Binding 0
Decorate 108(g_tTex1di4) DescriptorSet 0
Decorate 111(g_tTex1du4) DescriptorSet 0
Decorate 114(g_tTex3df4) DescriptorSet 0
Decorate 117(g_tTex3di4) DescriptorSet 0
Decorate 120(g_tTex3du4) DescriptorSet 0
Decorate 103(g_sSamp2d) DescriptorSet 0
Decorate 106(g_tTex1df4a) DescriptorSet 0
Decorate 106(g_tTex1df4a) Binding 1
Decorate 107(g_tTex1df4) DescriptorSet 0
Decorate 107(g_tTex1df4) Binding 0
Decorate 110(g_tTex1di4) DescriptorSet 0
Decorate 113(g_tTex1du4) DescriptorSet 0
Decorate 116(g_tTex3df4) DescriptorSet 0
Decorate 119(g_tTex3di4) DescriptorSet 0
Decorate 122(g_tTex3du4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -330,26 +337,28 @@ gl_FragCoord origin is upper left
94: 7(fvec4) ConstantComposite 93 93 93 93
96: 24(int) Constant 1
97: TypePointer Function 6(float)
101(g_sSamp2d): 15(ptr) Variable UniformConstant
102: TypeImage 6(float) 1D sampled format:Unknown
103: TypePointer UniformConstant 102
104(g_tTex1df4a): 103(ptr) Variable UniformConstant
105(g_tTex1df4): 103(ptr) Variable UniformConstant
106: TypeImage 24(int) 1D sampled format:Unknown
107: TypePointer UniformConstant 106
108(g_tTex1di4): 107(ptr) Variable UniformConstant
109: TypeImage 41(int) 1D sampled format:Unknown
110: TypePointer UniformConstant 109
111(g_tTex1du4): 110(ptr) Variable UniformConstant
112: TypeImage 6(float) 3D sampled format:Unknown
113: TypePointer UniformConstant 112
114(g_tTex3df4): 113(ptr) Variable UniformConstant
115: TypeImage 24(int) 3D sampled format:Unknown
116: TypePointer UniformConstant 115
117(g_tTex3di4): 116(ptr) Variable UniformConstant
118: TypeImage 41(int) 3D sampled format:Unknown
119: TypePointer UniformConstant 118
120(g_tTex3du4): 119(ptr) Variable UniformConstant
99: TypePointer Output 90(PS_OUTPUT)
100(@entryPointOutput): 99(ptr) Variable Output
103(g_sSamp2d): 15(ptr) Variable UniformConstant
104: TypeImage 6(float) 1D sampled format:Unknown
105: TypePointer UniformConstant 104
106(g_tTex1df4a): 105(ptr) Variable UniformConstant
107(g_tTex1df4): 105(ptr) Variable UniformConstant
108: TypeImage 24(int) 1D sampled format:Unknown
109: TypePointer UniformConstant 108
110(g_tTex1di4): 109(ptr) Variable UniformConstant
111: TypeImage 41(int) 1D sampled format:Unknown
112: TypePointer UniformConstant 111
113(g_tTex1du4): 112(ptr) Variable UniformConstant
114: TypeImage 6(float) 3D sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTex3df4): 115(ptr) Variable UniformConstant
117: TypeImage 24(int) 3D sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTex3di4): 118(ptr) Variable UniformConstant
120: TypeImage 41(int) 3D sampled format:Unknown
121: TypePointer UniformConstant 120
122(g_tTex3du4): 121(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval20): 8(ptr) Variable Function
@@ -393,6 +402,7 @@ gl_FragCoord origin is upper left
Store 95 94
98: 97(ptr) AccessChain 92(psout) 96
Store 98 93
99:90(PS_OUTPUT) Load 92(psout)
ReturnValue 99
101:90(PS_OUTPUT) Load 92(psout)
Store 100(@entryPointOutput) 101
Return
FunctionEnd