HLSL: Emulate write-to-output on return-from-entry-point, for return value.

This fixes issue #487 and #480.
It also correctly handles output parameters from the entry point.
This commit is contained in:
John Kessenich
2016-08-28 15:00:23 -06:00
parent 81cd764b5f
commit 6a70eb7161
91 changed files with 5158 additions and 4130 deletions

View File

@@ -262,8 +262,11 @@ gl_FragCoord origin is upper left
0:68 1 (const int)
0:68 Constant:
0:68 1.000000
0:70 Branch: Return with expression
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Sequence
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Branch: Return
0:? Linker Objects
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
0:? 'g_sSamp2d' (uniform sampler)
@@ -548,8 +551,11 @@ gl_FragCoord origin is upper left
0:68 1 (const int)
0:68 Constant:
0:68 1.000000
0:70 Branch: Return with expression
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Sequence
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Branch: Return
0:? Linker Objects
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
0:? 'g_sSamp2d' (uniform sampler)
@@ -569,14 +575,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 220
// Id's are bound by 222
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
EntryPoint Fragment 4 "main" 204
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval00"
@@ -616,12 +622,13 @@ gl_FragCoord origin is upper left
MemberName 195(PS_OUTPUT) 0 "Color"
MemberName 195(PS_OUTPUT) 1 "Depth"
Name 197 "psout"
Name 205 "g_sSamp2d"
Name 208 "g_tTex1df4a"
Name 211 "g_tTex1di4a"
Name 214 "g_tTex1du4a"
Name 216 "c1"
Name 219 "c2"
Name 204 "@entryPointOutput"
Name 207 "g_sSamp2d"
Name 210 "g_tTex1df4a"
Name 213 "g_tTex1di4a"
Name 216 "g_tTex1du4a"
Name 218 "c1"
Name 221 "c2"
Decorate 12(g_tTex2df4a) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
@@ -631,11 +638,11 @@ gl_FragCoord origin is upper left
Decorate 124(g_tTexcdi4a) DescriptorSet 0
Decorate 134(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 195(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 205(g_sSamp2d) DescriptorSet 0
Decorate 208(g_tTex1df4a) DescriptorSet 0
Decorate 208(g_tTex1df4a) Binding 0
Decorate 211(g_tTex1di4a) DescriptorSet 0
Decorate 214(g_tTex1du4a) DescriptorSet 0
Decorate 207(g_sSamp2d) DescriptorSet 0
Decorate 210(g_tTex1df4a) DescriptorSet 0
Decorate 210(g_tTex1df4a) Binding 0
Decorate 213(g_tTex1di4a) DescriptorSet 0
Decorate 216(g_tTex1du4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -688,21 +695,23 @@ gl_FragCoord origin is upper left
198: 6(float) Constant 1065353216
199: 7(fvec4) ConstantComposite 198 198 198 198
201: TypePointer Function 6(float)
205(g_sSamp2d): 15(ptr) Variable UniformConstant
206: TypeImage 6(float) 1D array sampled format:Unknown
207: TypePointer UniformConstant 206
208(g_tTex1df4a): 207(ptr) Variable UniformConstant
209: TypeImage 24(int) 1D array sampled format:Unknown
210: TypePointer UniformConstant 209
211(g_tTex1di4a): 210(ptr) Variable UniformConstant
212: TypeImage 39(int) 1D array sampled format:Unknown
213: TypePointer UniformConstant 212
214(g_tTex1du4a): 213(ptr) Variable UniformConstant
215: TypePointer UniformConstant 6(float)
216(c1): 215(ptr) Variable UniformConstant
217: TypeVector 6(float) 2
218: TypePointer UniformConstant 217(fvec2)
219(c2): 218(ptr) Variable UniformConstant
203: TypePointer Output 195(PS_OUTPUT)
204(@entryPointOutput): 203(ptr) Variable Output
207(g_sSamp2d): 15(ptr) Variable UniformConstant
208: TypeImage 6(float) 1D array sampled format:Unknown
209: TypePointer UniformConstant 208
210(g_tTex1df4a): 209(ptr) Variable UniformConstant
211: TypeImage 24(int) 1D array sampled format:Unknown
212: TypePointer UniformConstant 211
213(g_tTex1di4a): 212(ptr) Variable UniformConstant
214: TypeImage 39(int) 1D array sampled format:Unknown
215: TypePointer UniformConstant 214
216(g_tTex1du4a): 215(ptr) Variable UniformConstant
217: TypePointer UniformConstant 6(float)
218(c1): 217(ptr) Variable UniformConstant
219: TypeVector 6(float) 2
220: TypePointer UniformConstant 219(fvec2)
221(c2): 220(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval00): 8(ptr) Variable Function
@@ -878,6 +887,7 @@ gl_FragCoord origin is upper left
Store 200 199
202: 201(ptr) AccessChain 197(psout) 57
Store 202 198
203:195(PS_OUTPUT) Load 197(psout)
ReturnValue 203
205:195(PS_OUTPUT) Load 197(psout)
Store 204(@entryPointOutput) 205
Return
FunctionEnd