HLSL: Emulate write-to-output on return-from-entry-point, for return value.
This fixes issue #487 and #480. It also correctly handles output parameters from the entry point.
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@@ -139,8 +139,11 @@ gl_FragCoord origin is upper left
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0:46 1 (const int)
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0:46 Constant:
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0:46 1.000000
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0:48 Branch: Return with expression
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0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 Sequence
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0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
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@@ -301,8 +304,11 @@ gl_FragCoord origin is upper left
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0:46 1 (const int)
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0:46 Constant:
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0:46 1.000000
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0:48 Branch: Return with expression
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0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 Sequence
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0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:48 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1D)
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@@ -321,13 +327,13 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 147
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// Id's are bound by 149
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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EntryPoint Fragment 4 "main" 136
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "txval10"
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@@ -353,10 +359,11 @@ gl_FragCoord origin is upper left
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MemberName 127(PS_OUTPUT) 0 "Color"
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MemberName 127(PS_OUTPUT) 1 "Depth"
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Name 129 "psout"
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Name 137 "g_tTex1df4a"
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Name 140 "g_tTexcdf4"
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Name 143 "g_tTexcdi4"
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Name 146 "g_tTexcdu4"
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Name 136 "@entryPointOutput"
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Name 139 "g_tTex1df4a"
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Name 142 "g_tTexcdf4"
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Name 145 "g_tTexcdi4"
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Name 148 "g_tTexcdu4"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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Decorate 12(g_tTex1df4) Binding 0
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Decorate 16(g_sSamp) DescriptorSet 0
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@@ -370,11 +377,11 @@ gl_FragCoord origin is upper left
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Decorate 105(g_tTex3di4) DescriptorSet 0
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Decorate 116(g_tTex3du4) DescriptorSet 0
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MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 137(g_tTex1df4a) DescriptorSet 0
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Decorate 137(g_tTex1df4a) Binding 1
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Decorate 140(g_tTexcdf4) DescriptorSet 0
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Decorate 143(g_tTexcdi4) DescriptorSet 0
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Decorate 146(g_tTexcdu4) DescriptorSet 0
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Decorate 139(g_tTex1df4a) DescriptorSet 0
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Decorate 139(g_tTex1df4a) Binding 1
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Decorate 142(g_tTexcdf4) DescriptorSet 0
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Decorate 145(g_tTexcdi4) DescriptorSet 0
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Decorate 148(g_tTexcdu4) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -458,16 +465,18 @@ gl_FragCoord origin is upper left
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130: 6(float) Constant 1065353216
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131: 7(fvec4) ConstantComposite 130 130 130 130
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133: TypePointer Function 6(float)
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137(g_tTex1df4a): 11(ptr) Variable UniformConstant
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138: TypeImage 6(float) Cube sampled format:Unknown
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139: TypePointer UniformConstant 138
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140(g_tTexcdf4): 139(ptr) Variable UniformConstant
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141: TypeImage 21(int) Cube sampled format:Unknown
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142: TypePointer UniformConstant 141
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143(g_tTexcdi4): 142(ptr) Variable UniformConstant
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144: TypeImage 36(int) Cube sampled format:Unknown
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145: TypePointer UniformConstant 144
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146(g_tTexcdu4): 145(ptr) Variable UniformConstant
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135: TypePointer Output 127(PS_OUTPUT)
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136(@entryPointOutput): 135(ptr) Variable Output
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139(g_tTex1df4a): 11(ptr) Variable UniformConstant
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140: TypeImage 6(float) Cube sampled format:Unknown
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141: TypePointer UniformConstant 140
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142(g_tTexcdf4): 141(ptr) Variable UniformConstant
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143: TypeImage 21(int) Cube sampled format:Unknown
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144: TypePointer UniformConstant 143
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145(g_tTexcdi4): 144(ptr) Variable UniformConstant
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146: TypeImage 36(int) Cube sampled format:Unknown
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147: TypePointer UniformConstant 146
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148(g_tTexcdu4): 147(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(txval10): 8(ptr) Variable Function
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@@ -529,6 +538,7 @@ gl_FragCoord origin is upper left
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Store 132 131
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134: 133(ptr) AccessChain 129(psout) 22
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Store 134 130
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135:127(PS_OUTPUT) Load 129(psout)
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ReturnValue 135
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137:127(PS_OUTPUT) Load 129(psout)
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Store 136(@entryPointOutput) 137
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Return
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FunctionEnd
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