HLSL: Emulate write-to-output on return-from-entry-point, for return value.
This fixes issue #487 and #480. It also correctly handles output parameters from the entry point.
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@@ -239,9 +239,12 @@ gl_FragCoord origin is upper left
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0:? 10.000000
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0:? 11.000000
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0:? 12.000000
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0:45 Branch: Return with expression
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0:45 Constant:
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0:45 0.000000
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0:45 Sequence
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0:45 move second child to first child (temp float)
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0:? '@entryPointOutput' (out float)
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0:45 Constant:
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0:45 0.000000
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0:45 Branch: Return
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0:? Linker Objects
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@@ -488,20 +491,23 @@ gl_FragCoord origin is upper left
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0:? 10.000000
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0:? 11.000000
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0:? 12.000000
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0:45 Branch: Return with expression
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0:45 Constant:
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0:45 0.000000
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0:45 Sequence
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0:45 move second child to first child (temp float)
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0:? '@entryPointOutput' (out float)
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0:45 Constant:
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0:45 0.000000
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0:45 Branch: Return
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0:? Linker Objects
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 145
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// Id's are bound by 147
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Capability Shader
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Capability Float64
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction"
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EntryPoint Fragment 4 "PixelShaderFunction" 145
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ExecutionMode 4 OriginUpperLeft
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Name 4 "PixelShaderFunction"
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Name 9 "r00"
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@@ -532,6 +538,7 @@ gl_FragCoord origin is upper left
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Name 131 "r62"
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Name 136 "r65"
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Name 141 "r66"
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Name 145 "@entryPointOutput"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -644,6 +651,8 @@ gl_FragCoord origin is upper left
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140: TypePointer Function 139
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142: 7(fvec4) ConstantComposite 112 113 114 116
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143: 139 ConstantComposite 14 137 142
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144: TypePointer Output 6(float)
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145(@entryPointOutput): 144(ptr) Variable Output
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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9(r00): 8(ptr) Variable Function
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@@ -702,5 +711,6 @@ gl_FragCoord origin is upper left
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Store 131(r62) 133
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Store 136(r65) 138
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Store 141(r66) 143
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ReturnValue 106
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Store 145(@entryPointOutput) 106
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Return
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FunctionEnd
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