Remove GLSLANG_ANGLE
ANGLE no longer links with glslang. This change reverts
1ef2e250fc which added a flag to strip
glslang to reduce its binary size. This flag is no longer needed.
This commit is contained in:
committed by
Shahbaz Youssefi
parent
5e08deae05
commit
6b2493a4d8
@@ -75,7 +75,7 @@ TEST_P(LinkTestVulkan, FromFile)
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result.linkingOutput = program.getInfoLog();
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result.linkingError = program.getInfoDebugLog();
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#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
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#if !defined(GLSLANG_WEB)
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if (success)
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program.mapIO();
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#endif
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@@ -254,7 +254,7 @@ public:
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glslang::TProgram program;
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program.addShader(&shader);
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success &= program.link(controls);
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#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
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#if !defined(GLSLANG_WEB)
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if (success)
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program.mapIO();
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#endif
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@@ -318,7 +318,7 @@ public:
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program.addShader(&shader);
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success &= program.link(controls);
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#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
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#if !defined(GLSLANG_WEB)
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if (success)
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program.mapIO();
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#endif
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@@ -363,7 +363,7 @@ public:
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glslang::TProgram program;
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program.addShader(&shader);
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success &= program.link(controls);
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#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
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#if !defined(GLSLANG_WEB)
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if (success)
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program.mapIO();
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#endif
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