SPV: Bump SPIR-V header to the unified1 version (version 1.2).

This commit is contained in:
John Kessenich
2018-01-29 16:16:11 -07:00
parent 82ead04c39
commit 6c1c2766b6
490 changed files with 523 additions and 494 deletions

View File

@@ -1743,7 +1743,7 @@ gl_FragCoord origin is upper left
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform 4-component vector of float uf4, uniform 4-component vector of int ui4, uniform 4-component vector of uint uu4})
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 607