SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).

This commit is contained in:
John Kessenich
2016-02-15 20:58:50 -07:00
parent 019f08fcd8
commit 6c292d3ba7
200 changed files with 7841 additions and 5577 deletions

View File

@@ -1,5 +1,6 @@
//
//Copyright (C) 2014 LunarG, Inc.
//Copyright (C) 2014-2015 LunarG, Inc.
//Copyright (C) 2015-2016 Google, Inc.
//
//All rights reserved.
//
@@ -104,7 +105,7 @@ public:
Id makeStructResultType(Id type0, Id type1);
Id makeVectorType(Id component, int size);
Id makeMatrixType(Id component, int cols, int rows);
Id makeArrayType(Id element, unsigned size, int stride); // 0 means no stride decoration
Id makeArrayType(Id element, Id sizeId, int stride); // 0 stride means no stride decoration
Id makeRuntimeArray(Id element);
Id makeFunctionType(Id returnType, const std::vector<Id>& paramTypes);
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
@@ -189,7 +190,7 @@ public:
Id makeDoubleConstant(double d, bool specConstant = false);
// Turn the array of constants into a proper spv constant of the requested type.
Id makeCompositeConstant(Id type, std::vector<Id>& comps);
Id makeCompositeConstant(Id type, std::vector<Id>& comps, bool specConst = false);
// Methods for adding information outside the CFG.
Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);