SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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@@ -473,6 +473,7 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
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else
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out << OperandClassParams[operandClass].getName(stream[word++]);
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--numOperands;
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break;
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}
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}
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@@ -531,7 +532,6 @@ void GLSLstd450GetDebugNames(const char** names)
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names[GLSLstd450SClamp] = "SClamp";
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names[GLSLstd450UClamp] = "UClamp";
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names[GLSLstd450FMix] = "FMix";
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names[GLSLstd450IMix] = "IMix";
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names[GLSLstd450Step] = "Step";
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names[GLSLstd450SmoothStep] = "SmoothStep";
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names[GLSLstd450Fma] = "Fma";
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