SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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@@ -16,7 +16,7 @@ Linked fragment stage:
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 13 1025 1031 1036 1048 1074 1095 1097
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ExecutionMode 4 OriginLowerLeft
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 400
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SourceExtension "GL_ARB_separate_shader_objects"
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Name 4 "main"
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@@ -52,8 +52,12 @@ Linked fragment stage:
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Name 1078 "isamp2DA"
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Name 1095 "gl_FragCoord"
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Name 1097 "vl2"
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Decorate 17(u2drs) DescriptorSet 0
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Decorate 1023(arrayedSampler) DescriptorSet 0
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Decorate 1025(i) Flat
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Decorate 1036(gl_ClipDistance) BuiltIn ClipDistance
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Decorate 1052(samp2dr) DescriptorSet 0
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Decorate 1078(isamp2DA) DescriptorSet 0
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Decorate 1095(gl_FragCoord) BuiltIn FragCoord
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Decorate 1097(vl2) Location 6
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2: TypeVoid
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