SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).

This commit is contained in:
John Kessenich
2016-02-15 20:58:50 -07:00
parent 019f08fcd8
commit 6c292d3ba7
200 changed files with 7841 additions and 5577 deletions

View File

@@ -16,7 +16,7 @@ Linked fragment stage:
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 13 1025 1031 1036 1048 1074 1095 1097
ExecutionMode 4 OriginLowerLeft
ExecutionMode 4 OriginUpperLeft
Source GLSL 400
SourceExtension "GL_ARB_separate_shader_objects"
Name 4 "main"
@@ -52,8 +52,12 @@ Linked fragment stage:
Name 1078 "isamp2DA"
Name 1095 "gl_FragCoord"
Name 1097 "vl2"
Decorate 17(u2drs) DescriptorSet 0
Decorate 1023(arrayedSampler) DescriptorSet 0
Decorate 1025(i) Flat
Decorate 1036(gl_ClipDistance) BuiltIn ClipDistance
Decorate 1052(samp2dr) DescriptorSet 0
Decorate 1078(isamp2DA) DescriptorSet 0
Decorate 1095(gl_FragCoord) BuiltIn FragCoord
Decorate 1097(vl2) Location 6
2: TypeVoid