SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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@@ -12,8 +12,8 @@ Linked fragment stage:
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 65
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ExecutionMode 4 OriginLowerLeft
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EntryPoint Fragment 4 "main" 65 149
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 420
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Name 4 "main"
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Name 8 "S"
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@@ -72,6 +72,7 @@ Linked fragment stage:
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Name 190 "param"
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Name 194 "param"
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Decorate 65(OutColor) Location 0
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Decorate 149(u) Flat
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -92,8 +93,8 @@ Linked fragment stage:
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141: 6(float) Constant 0
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142: 7(fvec3) ConstantComposite 141 141 141
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143: TypePointer Function 8(S)
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148: TypePointer UniformConstant 13(int)
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149(u): 148(ptr) Variable UniformConstant
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148: TypePointer Input 13(int)
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149(u): 148(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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144(s): 143(ptr) Variable Function
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