SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).

This commit is contained in:
John Kessenich
2016-02-15 20:58:50 -07:00
parent 019f08fcd8
commit 6c292d3ba7
200 changed files with 7841 additions and 5577 deletions

View File

@@ -5,20 +5,20 @@ Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 35
// Id's are bound by 34
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 11 33
ExecutionMode 4 OriginLowerLeft
EntryPoint Fragment 4 "main" 11 17 27 32
ExecutionMode 4 OriginUpperLeft
Source GLSL 140
Name 4 "main"
Name 9 "color"
Name 11 "BaseColor"
Name 18 "bigColor"
Name 28 "d"
Name 33 "gl_FragColor"
Name 17 "bigColor"
Name 27 "d"
Name 32 "gl_FragColor"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -26,16 +26,15 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
17: TypePointer UniformConstant 7(fvec4)
18(bigColor): 17(ptr) Variable UniformConstant
22: TypeInt 32 0
23: 22(int) Constant 0
24: TypePointer Function 6(float)
27: TypePointer UniformConstant 6(float)
28(d): 27(ptr) Variable UniformConstant
30: TypeBool
32: TypePointer Output 7(fvec4)
33(gl_FragColor): 32(ptr) Variable Output
17(bigColor): 10(ptr) Variable Input
21: TypeInt 32 0
22: 21(int) Constant 0
23: TypePointer Function 6(float)
26: TypePointer Input 6(float)
27(d): 26(ptr) Variable Input
29: TypeBool
31: TypePointer Output 7(fvec4)
32(gl_FragColor): 31(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(color): 8(ptr) Variable Function
@@ -46,19 +45,19 @@ Linked fragment stage:
LoopMerge 15 16 None
Branch 14
14: Label
19: 7(fvec4) Load 18(bigColor)
20: 7(fvec4) Load 9(color)
21: 7(fvec4) FAdd 20 19
Store 9(color) 21
18: 7(fvec4) Load 17(bigColor)
19: 7(fvec4) Load 9(color)
20: 7(fvec4) FAdd 19 18
Store 9(color) 20
Branch 16
16: Label
25: 24(ptr) AccessChain 9(color) 23
26: 6(float) Load 25
29: 6(float) Load 28(d)
31: 30(bool) FOrdLessThan 26 29
BranchConditional 31 13 15
24: 23(ptr) AccessChain 9(color) 22
25: 6(float) Load 24
28: 6(float) Load 27(d)
30: 29(bool) FOrdLessThan 25 28
BranchConditional 30 13 15
15: Label
34: 7(fvec4) Load 9(color)
Store 33(gl_FragColor) 34
33: 7(fvec4) Load 9(color)
Store 32(gl_FragColor) 33
Return
FunctionEnd