SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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@@ -5,24 +5,24 @@ Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 41
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// Id's are bound by 39
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 11 18 37
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ExecutionMode 4 OriginLowerLeft
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EntryPoint Fragment 4 "main" 11 14 17 19 25 30 35
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 140
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Name 4 "main"
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Name 9 "color"
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Name 11 "BaseColor"
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Name 13 "color2"
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Name 15 "otherColor"
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Name 18 "c"
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Name 21 "d"
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Name 27 "bigColor"
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Name 32 "smallColor"
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Name 37 "gl_FragColor"
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Name 14 "otherColor"
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Name 17 "c"
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Name 19 "d"
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Name 25 "bigColor"
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Name 30 "smallColor"
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Name 35 "gl_FragColor"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -30,46 +30,44 @@ Linked fragment stage:
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8: TypePointer Function 7(fvec4)
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10: TypePointer Input 7(fvec4)
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11(BaseColor): 10(ptr) Variable Input
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14: TypePointer UniformConstant 7(fvec4)
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15(otherColor): 14(ptr) Variable UniformConstant
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17: TypePointer Input 6(float)
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18(c): 17(ptr) Variable Input
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20: TypePointer UniformConstant 6(float)
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21(d): 20(ptr) Variable UniformConstant
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23: TypeBool
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27(bigColor): 14(ptr) Variable UniformConstant
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32(smallColor): 14(ptr) Variable UniformConstant
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36: TypePointer Output 7(fvec4)
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37(gl_FragColor): 36(ptr) Variable Output
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14(otherColor): 10(ptr) Variable Input
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16: TypePointer Input 6(float)
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17(c): 16(ptr) Variable Input
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19(d): 16(ptr) Variable Input
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21: TypeBool
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25(bigColor): 10(ptr) Variable Input
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30(smallColor): 10(ptr) Variable Input
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34: TypePointer Output 7(fvec4)
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35(gl_FragColor): 34(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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9(color): 8(ptr) Variable Function
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13(color2): 8(ptr) Variable Function
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12: 7(fvec4) Load 11(BaseColor)
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Store 9(color) 12
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16: 7(fvec4) Load 15(otherColor)
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Store 13(color2) 16
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19: 6(float) Load 18(c)
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22: 6(float) Load 21(d)
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24: 23(bool) FOrdGreaterThan 19 22
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SelectionMerge 26 None
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BranchConditional 24 25 31
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25: Label
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28: 7(fvec4) Load 27(bigColor)
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29: 7(fvec4) Load 9(color)
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30: 7(fvec4) FAdd 29 28
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Store 9(color) 30
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Branch 26
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31: Label
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33: 7(fvec4) Load 32(smallColor)
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34: 7(fvec4) Load 9(color)
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35: 7(fvec4) FAdd 34 33
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Store 9(color) 35
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Branch 26
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26: Label
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38: 7(fvec4) Load 9(color)
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39: 7(fvec4) Load 13(color2)
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40: 7(fvec4) FMul 38 39
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Store 37(gl_FragColor) 40
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15: 7(fvec4) Load 14(otherColor)
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Store 13(color2) 15
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18: 6(float) Load 17(c)
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20: 6(float) Load 19(d)
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22: 21(bool) FOrdGreaterThan 18 20
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SelectionMerge 24 None
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BranchConditional 22 23 29
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23: Label
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26: 7(fvec4) Load 25(bigColor)
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27: 7(fvec4) Load 9(color)
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28: 7(fvec4) FAdd 27 26
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Store 9(color) 28
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Branch 24
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29: Label
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31: 7(fvec4) Load 30(smallColor)
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32: 7(fvec4) Load 9(color)
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33: 7(fvec4) FAdd 32 31
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Store 9(color) 33
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Branch 24
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24: Label
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36: 7(fvec4) Load 9(color)
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37: 7(fvec4) Load 13(color2)
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38: 7(fvec4) FMul 36 37
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Store 35(gl_FragColor) 38
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Return
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FunctionEnd
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