SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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@@ -7,23 +7,19 @@ Linked vertex stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 37
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// Id's are bound by 35
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 18 31 35 36
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EntryPoint Vertex 4 "main" 18 31
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Source GLSL 450
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Name 4 "main"
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Name 8 "i"
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Name 18 "flag"
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Name 31 "r"
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Name 35 "gl_VertexID"
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Name 36 "gl_InstanceID"
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Decorate 18(flag) Location 0
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Decorate 31(r) Location 0
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Decorate 35(gl_VertexID) BuiltIn VertexId
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Decorate 36(gl_InstanceID) BuiltIn InstanceId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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@@ -37,8 +33,6 @@ Linked vertex stage:
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27: 6(int) Constant 15
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30: TypePointer Output 6(int)
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31(r): 30(ptr) Variable Output
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35(gl_VertexID): 17(ptr) Variable Input
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36(gl_InstanceID): 17(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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8(i): 7(ptr) Variable Function
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