SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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@@ -5,13 +5,13 @@ Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 109
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// Id's are bound by 108
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 30 69
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ExecutionMode 4 OriginLowerLeft
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EntryPoint Fragment 4 "main" 14 30 69 107
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 140
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Name 4 "main"
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Name 8 "blendscale"
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@@ -27,7 +27,7 @@ Linked fragment stage:
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Name 69 "gl_FragColor"
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Name 81 "c"
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Name 83 "rep"
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Name 108 "blend"
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Name 107 "blend"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -35,8 +35,8 @@ Linked fragment stage:
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9: 6(float) Constant 1071971828
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10: TypeVector 6(float) 4
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11: TypePointer Function 10(fvec4)
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13: TypePointer UniformConstant 10(fvec4)
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14(u): 13(ptr) Variable UniformConstant
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13: TypePointer Input 10(fvec4)
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14(u): 13(ptr) Variable Input
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25: TypeInt 32 0
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26: 25(int) Constant 2
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28: TypeVector 6(float) 2
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@@ -45,8 +45,8 @@ Linked fragment stage:
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35: 25(int) Constant 0
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40: 25(int) Constant 1
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54: TypeBool
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55: TypePointer UniformConstant 54(bool)
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56(p): 55(ptr) Variable UniformConstant
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55: TypePointer Private 54(bool)
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56(p): 55(ptr) Variable Private
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60: TypePointer Input 6(float)
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68: TypePointer Output 10(fvec4)
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69(gl_FragColor): 68(ptr) Variable Output
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@@ -56,8 +56,7 @@ Linked fragment stage:
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86: 10(fvec4) ConstantComposite 84 84 84 85
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92: 6(float) Constant 3212836864
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102: 6(float) Constant 1079613850
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107: TypePointer UniformConstant 6(float)
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108(blend): 107(ptr) Variable UniformConstant
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107(blend): 60(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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8(blendscale): 7(ptr) Variable Function
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