SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).

This commit is contained in:
John Kessenich
2016-02-15 20:58:50 -07:00
parent 019f08fcd8
commit 6c292d3ba7
200 changed files with 7841 additions and 5577 deletions

View File

@@ -1,18 +1,20 @@
spv.voidFunction.frag
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 44
// Id's are bound by 43
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 37 41
ExecutionMode 4 OriginLowerLeft
Source GLSL 140
EntryPoint Fragment 4 "main" 24 37 40 42
ExecutionMode 4 OriginUpperLeft
Source GLSL 400
Name 4 "main"
Name 6 "foo("
Name 8 "foo2("
@@ -20,8 +22,8 @@ Linked fragment stage:
Name 22 "outColor"
Name 24 "bigColor"
Name 37 "gl_FragColor"
Name 41 "BaseColor"
Name 43 "d"
Name 40 "BaseColor"
Name 42 "d"
2: TypeVoid
3: TypeFunction 2
10: TypeFloat 32
@@ -31,17 +33,16 @@ Linked fragment stage:
15: 10(float) Constant 1065353216
20: TypeVector 10(float) 4
21: TypePointer Function 20(fvec4)
23: TypePointer UniformConstant 20(fvec4)
24(bigColor): 23(ptr) Variable UniformConstant
23: TypePointer Input 20(fvec4)
24(bigColor): 23(ptr) Variable Input
29: TypeInt 32 0
30: 29(int) Constant 0
31: TypePointer Function 10(float)
36: TypePointer Output 20(fvec4)
37(gl_FragColor): 36(ptr) Variable Output
40: TypePointer Input 20(fvec4)
41(BaseColor): 40(ptr) Variable Input
42: TypePointer UniformConstant 10(float)
43(d): 42(ptr) Variable UniformConstant
40(BaseColor): 23(ptr) Variable Input
41: TypePointer Input 10(float)
42(d): 41(ptr) Variable Input
4(main): 2 Function None 3
5: Label
22(outColor): 21(ptr) Variable Function