SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
This commit is contained in:
@@ -7,7 +7,7 @@ struct S
|
||||
|
||||
layout(location = 0) out vec3 OutColor;
|
||||
|
||||
uniform int u;
|
||||
flat in int u;
|
||||
|
||||
void GetColor1(const S i)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user