SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).

This commit is contained in:
John Kessenich
2016-02-15 20:58:50 -07:00
parent 019f08fcd8
commit 6c292d3ba7
200 changed files with 7841 additions and 5577 deletions

View File

@@ -1,19 +1,19 @@
#version 450
uniform int i1;
uniform ivec2 i2;
uniform ivec3 i3;
uniform ivec4 i4;
flat in int i1;
flat in ivec2 i2;
flat in ivec3 i3;
flat in ivec4 i4;
uniform uint u1;
uniform uvec2 u2;
uniform uvec3 u3;
uniform uvec4 u4;
flat in uint u1;
flat in uvec2 u2;
flat in uvec3 u3;
flat in uvec4 u4;
uniform float f1;
uniform vec2 f2;
uniform vec3 f3;
uniform vec4 f4;
in float f1;
in vec2 f2;
in vec3 f3;
in vec4 f4;
out vec4 fragColor;