HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped.
This commit is contained in:
246
Test/baseResults/hlsl.semantic.geom.out
Executable file
246
Test/baseResults/hlsl.semantic.geom.out
Executable file
@@ -0,0 +1,246 @@
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hlsl.semantic.geom
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Shader version: 450
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invocations = -1
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max_vertices = 4
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:12 Function Definition: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Parameters:
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0:12 'VertexID' (in 3-element array of uint)
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0:12 'OutputStream' (out structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 's' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Definition: main( (temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child (temp 3-element array of uint)
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:12 Sequence
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0:12 move second child to first child (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Call: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'OutputStream' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip0' (out float ClipDistance)
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0:12 clip0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull0' (out float CullDistance)
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0:12 cull0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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0:12 vpai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_rtai' (out uint Layer)
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0:12 rtai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child (temp int)
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0:12 ii: direct index for structure (temp int)
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0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 ii: direct index for structure (temp int)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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Linked geometry stage:
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Shader version: 450
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invocations = 1
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max_vertices = 4
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:12 Function Definition: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Parameters:
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0:12 'VertexID' (in 3-element array of uint)
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0:12 'OutputStream' (out structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 's' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Definition: main( (temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child (temp 3-element array of uint)
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:12 Sequence
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0:12 move second child to first child (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Call: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'OutputStream' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip0' (out float ClipDistance)
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0:12 clip0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull0' (out float CullDistance)
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0:12 cull0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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0:12 vpai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_rtai' (out uint Layer)
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0:12 rtai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child (temp int)
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0:12 ii: direct index for structure (temp int)
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0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 ii: direct index for structure (temp int)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 62
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Capability Geometry
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Capability ClipDistance
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Capability CullDistance
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Capability MultiViewport
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 25 34 39 44 49 55
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ExecutionMode 4 Triangles
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputLineStrip
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ExecutionMode 4 OutputVertices 4
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Name 4 "main"
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Name 12 "S"
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MemberName 12(S) 0 "clip0"
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MemberName 12(S) 1 "cull0"
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MemberName 12(S) 2 "vpai"
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MemberName 12(S) 3 "rtai"
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MemberName 12(S) 4 "ii"
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Name 17 "@main(u1[3];struct-S-f1-f1-u1-u1-i11;"
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Name 15 "VertexID"
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Name 16 "OutputStream"
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Name 19 "s"
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Name 23 "VertexID"
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Name 25 "VertexID"
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Name 27 "flattenTemp"
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Name 28 "OutputStream"
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Name 29 "param"
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Name 31 "param"
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Name 34 "@entryPointOutput_clip0"
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Name 39 "@entryPointOutput_cull0"
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Name 44 "@entryPointOutput_vpai"
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Name 49 "@entryPointOutput_rtai"
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Name 53 "S"
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MemberName 53(S) 0 "ii"
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Name 55 "@entryPointOutput"
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Decorate 25(VertexID) Location 0
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Decorate 34(@entryPointOutput_clip0) BuiltIn ClipDistance
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Decorate 39(@entryPointOutput_cull0) BuiltIn CullDistance
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Decorate 44(@entryPointOutput_vpai) BuiltIn ViewportIndex
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Decorate 49(@entryPointOutput_rtai) BuiltIn Layer
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Decorate 55(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: 6(int) Constant 3
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8: TypeArray 6(int) 7
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9: TypePointer Function 8
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10: TypeFloat 32
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11: TypeInt 32 1
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12(S): TypeStruct 10(float) 10(float) 6(int) 6(int) 11(int)
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13: TypePointer Function 12(S)
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14: TypeFunction 12(S) 9(ptr) 13(ptr)
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24: TypePointer Input 8
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25(VertexID): 24(ptr) Variable Input
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33: TypePointer Output 10(float)
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34(@entryPointOutput_clip0): 33(ptr) Variable Output
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35: 11(int) Constant 0
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36: TypePointer Function 10(float)
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39(@entryPointOutput_cull0): 33(ptr) Variable Output
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40: 11(int) Constant 1
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43: TypePointer Output 6(int)
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44(@entryPointOutput_vpai): 43(ptr) Variable Output
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45: 11(int) Constant 2
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46: TypePointer Function 6(int)
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49(@entryPointOutput_rtai): 43(ptr) Variable Output
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50: 11(int) Constant 3
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53(S): TypeStruct 11(int)
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54: TypePointer Output 53(S)
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55(@entryPointOutput): 54(ptr) Variable Output
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56: 11(int) Constant 4
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57: TypePointer Function 11(int)
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60: TypePointer Output 11(int)
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4(main): 2 Function None 3
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5: Label
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23(VertexID): 9(ptr) Variable Function
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27(flattenTemp): 13(ptr) Variable Function
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28(OutputStream): 13(ptr) Variable Function
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29(param): 9(ptr) Variable Function
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31(param): 13(ptr) Variable Function
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26: 8 Load 25(VertexID)
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Store 23(VertexID) 26
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30: 8 Load 23(VertexID)
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Store 29(param) 30
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32: 12(S) FunctionCall 17(@main(u1[3];struct-S-f1-f1-u1-u1-i11;) 29(param) 31(param)
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Store 27(flattenTemp) 32
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37: 36(ptr) AccessChain 27(flattenTemp) 35
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38: 10(float) Load 37
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Store 34(@entryPointOutput_clip0) 38
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41: 36(ptr) AccessChain 27(flattenTemp) 40
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42: 10(float) Load 41
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Store 39(@entryPointOutput_cull0) 42
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47: 46(ptr) AccessChain 27(flattenTemp) 45
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48: 6(int) Load 47
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Store 44(@entryPointOutput_vpai) 48
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51: 46(ptr) AccessChain 27(flattenTemp) 50
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52: 6(int) Load 51
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Store 49(@entryPointOutput_rtai) 52
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58: 57(ptr) AccessChain 27(flattenTemp) 56
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59: 11(int) Load 58
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61: 60(ptr) AccessChain 55(@entryPointOutput) 35
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Store 61 59
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Return
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FunctionEnd
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17(@main(u1[3];struct-S-f1-f1-u1-u1-i11;): 12(S) Function None 14
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15(VertexID): 9(ptr) FunctionParameter
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16(OutputStream): 13(ptr) FunctionParameter
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18: Label
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19(s): 13(ptr) Variable Function
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20: 12(S) Load 19(s)
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ReturnValue 20
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FunctionEnd
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373
Test/baseResults/hlsl.semantic.vert.out
Executable file
373
Test/baseResults/hlsl.semantic.vert.out
Executable file
@@ -0,0 +1,373 @@
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hlsl.semantic.vert
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Shader version: 450
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0:? Sequence
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0:12 Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Function Parameters:
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0:12 'ins' (in structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 's' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Function Definition: main( (temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 Sequence
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0:12 move second child to first child (temp float)
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0:12 clip: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:? 'clip' (layout(location=0 ) in float)
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0:12 move second child to first child (temp float)
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0:12 clip0: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:? 'clip0' (layout(location=1 ) in float)
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0:12 move second child to first child (temp float)
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0:12 clip7: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:? 'clip7' (layout(location=2 ) in float)
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0:12 move second child to first child (temp float)
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0:12 cull: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:? 'cull' (layout(location=3 ) in float)
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0:12 move second child to first child (temp float)
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0:12 cull2: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:? 'cull2' (layout(location=4 ) in float)
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0:12 move second child to first child (temp float)
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0:12 cull5: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 5 (const int)
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0:? 'cull5' (layout(location=5 ) in float)
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0:12 move second child to first child (temp int)
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0:12 ii: direct index for structure (temp int)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 6 (const int)
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0:? 'ii' (in int InstanceIndex)
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0:12 Sequence
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0:12 move second child to first child (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip7' (out float ClipDistance)
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0:12 clip: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip7' (out float ClipDistance)
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0:12 clip0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip7' (out float ClipDistance)
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0:12 clip7: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull5' (out float CullDistance)
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0:12 cull: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull5' (out float CullDistance)
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0:12 cull2: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull5' (out float CullDistance)
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0:12 cull5: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 5 (const int)
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 6 (const int)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:? 'clip' (layout(location=0 ) in float)
|
||||
0:? 'clip0' (layout(location=1 ) in float)
|
||||
0:? 'clip7' (layout(location=2 ) in float)
|
||||
0:? 'cull' (layout(location=3 ) in float)
|
||||
0:? 'cull2' (layout(location=4 ) in float)
|
||||
0:? 'cull5' (layout(location=5 ) in float)
|
||||
0:? 'ii' (in int InstanceIndex)
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:12 Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Function Parameters:
|
||||
0:12 'ins' (in structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:? Sequence
|
||||
0:14 Branch: Return with expression
|
||||
0:14 's' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Function Definition: main( (temp void)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 clip: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:? 'clip' (layout(location=0 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 clip0: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 1 (const int)
|
||||
0:? 'clip0' (layout(location=1 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 clip7: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 2 (const int)
|
||||
0:? 'clip7' (layout(location=2 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 cull: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 3 (const int)
|
||||
0:? 'cull' (layout(location=3 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 cull2: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 4 (const int)
|
||||
0:? 'cull2' (layout(location=4 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 cull5: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 5 (const int)
|
||||
0:? 'cull5' (layout(location=5 ) in float)
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 6 (const int)
|
||||
0:? 'ii' (in int InstanceIndex)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_clip7' (out float ClipDistance)
|
||||
0:12 clip: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_clip7' (out float ClipDistance)
|
||||
0:12 clip0: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 1 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_clip7' (out float ClipDistance)
|
||||
0:12 clip7: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 2 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_cull5' (out float CullDistance)
|
||||
0:12 cull: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 3 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_cull5' (out float CullDistance)
|
||||
0:12 cull2: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 4 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_cull5' (out float CullDistance)
|
||||
0:12 cull5: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 5 (const int)
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 6 (const int)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:? 'clip' (layout(location=0 ) in float)
|
||||
0:? 'clip0' (layout(location=1 ) in float)
|
||||
0:? 'clip7' (layout(location=2 ) in float)
|
||||
0:? 'cull' (layout(location=3 ) in float)
|
||||
0:? 'cull2' (layout(location=4 ) in float)
|
||||
0:? 'cull5' (layout(location=5 ) in float)
|
||||
0:? 'ii' (in int InstanceIndex)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 77
|
||||
|
||||
Capability Shader
|
||||
Capability ClipDistance
|
||||
Capability CullDistance
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 21 26 30 34 38 42 47 56 63 72
|
||||
Name 4 "main"
|
||||
Name 8 "S"
|
||||
MemberName 8(S) 0 "clip"
|
||||
MemberName 8(S) 1 "clip0"
|
||||
MemberName 8(S) 2 "clip7"
|
||||
MemberName 8(S) 3 "cull"
|
||||
MemberName 8(S) 4 "cull2"
|
||||
MemberName 8(S) 5 "cull5"
|
||||
MemberName 8(S) 6 "ii"
|
||||
Name 12 "@main(struct-S-f1-f1-f1-f1-f1-f1-i11;"
|
||||
Name 11 "ins"
|
||||
Name 14 "s"
|
||||
Name 18 "ins"
|
||||
Name 21 "clip"
|
||||
Name 26 "clip0"
|
||||
Name 30 "clip7"
|
||||
Name 34 "cull"
|
||||
Name 38 "cull2"
|
||||
Name 42 "cull5"
|
||||
Name 47 "ii"
|
||||
Name 51 "flattenTemp"
|
||||
Name 52 "param"
|
||||
Name 56 "@entryPointOutput_clip7"
|
||||
Name 63 "@entryPointOutput_cull5"
|
||||
Name 70 "S"
|
||||
MemberName 70(S) 0 "ii"
|
||||
Name 72 "@entryPointOutput"
|
||||
Decorate 21(clip) Location 0
|
||||
Decorate 26(clip0) Location 1
|
||||
Decorate 30(clip7) Location 2
|
||||
Decorate 34(cull) Location 3
|
||||
Decorate 38(cull2) Location 4
|
||||
Decorate 42(cull5) Location 5
|
||||
Decorate 47(ii) BuiltIn InstanceIndex
|
||||
Decorate 56(@entryPointOutput_clip7) BuiltIn ClipDistance
|
||||
Decorate 63(@entryPointOutput_cull5) BuiltIn CullDistance
|
||||
Decorate 72(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeInt 32 1
|
||||
8(S): TypeStruct 6(float) 6(float) 6(float) 6(float) 6(float) 6(float) 7(int)
|
||||
9: TypePointer Function 8(S)
|
||||
10: TypeFunction 8(S) 9(ptr)
|
||||
19: 7(int) Constant 0
|
||||
20: TypePointer Input 6(float)
|
||||
21(clip): 20(ptr) Variable Input
|
||||
23: TypePointer Function 6(float)
|
||||
25: 7(int) Constant 1
|
||||
26(clip0): 20(ptr) Variable Input
|
||||
29: 7(int) Constant 2
|
||||
30(clip7): 20(ptr) Variable Input
|
||||
33: 7(int) Constant 3
|
||||
34(cull): 20(ptr) Variable Input
|
||||
37: 7(int) Constant 4
|
||||
38(cull2): 20(ptr) Variable Input
|
||||
41: 7(int) Constant 5
|
||||
42(cull5): 20(ptr) Variable Input
|
||||
45: 7(int) Constant 6
|
||||
46: TypePointer Input 7(int)
|
||||
47(ii): 46(ptr) Variable Input
|
||||
49: TypePointer Function 7(int)
|
||||
55: TypePointer Output 6(float)
|
||||
56(@entryPointOutput_clip7): 55(ptr) Variable Output
|
||||
63(@entryPointOutput_cull5): 55(ptr) Variable Output
|
||||
70(S): TypeStruct 7(int)
|
||||
71: TypePointer Output 70(S)
|
||||
72(@entryPointOutput): 71(ptr) Variable Output
|
||||
75: TypePointer Output 7(int)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
18(ins): 9(ptr) Variable Function
|
||||
51(flattenTemp): 9(ptr) Variable Function
|
||||
52(param): 9(ptr) Variable Function
|
||||
22: 6(float) Load 21(clip)
|
||||
24: 23(ptr) AccessChain 18(ins) 19
|
||||
Store 24 22
|
||||
27: 6(float) Load 26(clip0)
|
||||
28: 23(ptr) AccessChain 18(ins) 25
|
||||
Store 28 27
|
||||
31: 6(float) Load 30(clip7)
|
||||
32: 23(ptr) AccessChain 18(ins) 29
|
||||
Store 32 31
|
||||
35: 6(float) Load 34(cull)
|
||||
36: 23(ptr) AccessChain 18(ins) 33
|
||||
Store 36 35
|
||||
39: 6(float) Load 38(cull2)
|
||||
40: 23(ptr) AccessChain 18(ins) 37
|
||||
Store 40 39
|
||||
43: 6(float) Load 42(cull5)
|
||||
44: 23(ptr) AccessChain 18(ins) 41
|
||||
Store 44 43
|
||||
48: 7(int) Load 47(ii)
|
||||
50: 49(ptr) AccessChain 18(ins) 45
|
||||
Store 50 48
|
||||
53: 8(S) Load 18(ins)
|
||||
Store 52(param) 53
|
||||
54: 8(S) FunctionCall 12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;) 52(param)
|
||||
Store 51(flattenTemp) 54
|
||||
57: 23(ptr) AccessChain 51(flattenTemp) 19
|
||||
58: 6(float) Load 57
|
||||
Store 56(@entryPointOutput_clip7) 58
|
||||
59: 23(ptr) AccessChain 51(flattenTemp) 25
|
||||
60: 6(float) Load 59
|
||||
Store 56(@entryPointOutput_clip7) 60
|
||||
61: 23(ptr) AccessChain 51(flattenTemp) 29
|
||||
62: 6(float) Load 61
|
||||
Store 56(@entryPointOutput_clip7) 62
|
||||
64: 23(ptr) AccessChain 51(flattenTemp) 33
|
||||
65: 6(float) Load 64
|
||||
Store 63(@entryPointOutput_cull5) 65
|
||||
66: 23(ptr) AccessChain 51(flattenTemp) 37
|
||||
67: 6(float) Load 66
|
||||
Store 63(@entryPointOutput_cull5) 67
|
||||
68: 23(ptr) AccessChain 51(flattenTemp) 41
|
||||
69: 6(float) Load 68
|
||||
Store 63(@entryPointOutput_cull5) 69
|
||||
73: 49(ptr) AccessChain 51(flattenTemp) 45
|
||||
74: 7(int) Load 73
|
||||
76: 75(ptr) AccessChain 72(@entryPointOutput) 19
|
||||
Store 76 74
|
||||
Return
|
||||
FunctionEnd
|
||||
12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;): 8(S) Function None 10
|
||||
11(ins): 9(ptr) FunctionParameter
|
||||
13: Label
|
||||
14(s): 9(ptr) Variable Function
|
||||
15: 8(S) Load 14(s)
|
||||
ReturnValue 15
|
||||
FunctionEnd
|
||||
15
Test/hlsl.semantic.geom
Normal file
15
Test/hlsl.semantic.geom
Normal file
@@ -0,0 +1,15 @@
|
||||
struct S {
|
||||
float clip0 : SV_ClipDistance0;
|
||||
float cull0 : SV_CullDistance0;
|
||||
uint vpai : SV_ViewportArrayIndex;
|
||||
uint rtai : SV_RenderTargetArrayIndex;
|
||||
int ii : SV_InstanceID;
|
||||
};
|
||||
|
||||
[maxvertexcount(4)]
|
||||
S main(triangle in uint VertexID[3] : VertexID,
|
||||
inout LineStream<S> OutputStream)
|
||||
{
|
||||
S s;
|
||||
return s;
|
||||
}
|
||||
15
Test/hlsl.semantic.vert
Normal file
15
Test/hlsl.semantic.vert
Normal file
@@ -0,0 +1,15 @@
|
||||
struct S {
|
||||
float clip : SV_ClipDistance;
|
||||
float clip0 : SV_ClipDistance0;
|
||||
float clip7 : SV_ClipDistance7;
|
||||
float cull : SV_CullDistance;
|
||||
float cull2 : SV_CullDistance2;
|
||||
float cull5 : SV_CullDistance5;
|
||||
int ii : SV_InstanceID;
|
||||
};
|
||||
|
||||
S main(S ins)
|
||||
{
|
||||
S s;
|
||||
return s;
|
||||
}
|
||||
Reference in New Issue
Block a user