Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped

This commit is contained in:
LoopDawg
2016-06-15 09:50:24 -06:00
parent 19b92fff7e
commit 6e72fddaa2
18 changed files with 1170 additions and 466 deletions

View File

@@ -0,0 +1,4 @@
void PixelShaderFunction(float n_dot_l, float n_dot_h, float m)
{
float4 r0 = lit(n_dot_l, n_dot_h, m);
}