Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped

This commit is contained in:
LoopDawg
2016-06-15 09:50:24 -06:00
parent 19b92fff7e
commit 6e72fddaa2
18 changed files with 1170 additions and 466 deletions

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@@ -81,8 +81,12 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.float4.frag", "PixelShaderFunction"},
{"hlsl.forLoop.frag", "PixelShaderFunction"},
{"hlsl.if.frag", "PixelShaderFunction"},
{"hlsl.intrinsics.barriers.comp", "ComputeShaderFunction"},
{"hlsl.intrinsics.comp", "ComputeShaderFunction"},
{"hlsl.intrinsics.evalfns.frag", "main"},
{"hlsl.intrinsics.f1632.frag", "PixelShaderFunction"},
{"hlsl.intrinsics.frag", "PixelShaderFunction"},
{"hlsl.intrinsics.lit.frag", "PixelShaderFunction"},
{"hlsl.intrinsics.negative.comp", "ComputeShaderFunction"},
{"hlsl.intrinsics.negative.frag", "PixelShaderFunction"},
{"hlsl.intrinsics.negative.vert", "VertexShaderFunction"},