Merge pull request #596 from steve-lunarg/hlsl-intrinsic-parsing
HLSL: use HLSL parser for HLSL intrinsic prototypes, enable int/bool mats
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@@ -148,6 +148,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.logical.unary.frag", "main"},
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{"hlsl.logical.binary.frag", "main"},
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{"hlsl.logical.binary.vec.frag", "main"},
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{"hlsl.matNx1.frag", "main"},
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{"hlsl.mintypes.frag", "main"},
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{"hlsl.multiEntry.vert", "RealEntrypoint"},
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{"hlsl.multiReturn.frag", "main"},
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@@ -200,6 +201,8 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.structin.vert", "main"},
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{"hlsl.intrinsics.vert", "VertexShaderFunction"},
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{"hlsl.matType.frag", "PixelShaderFunction"},
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{"hlsl.matType.bool.frag", "main"},
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{"hlsl.matType.int.frag", "main"},
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{"hlsl.max.frag", "PixelShaderFunction"},
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{"hlsl.precedence.frag", "PixelShaderFunction"},
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{"hlsl.precedence2.frag", "PixelShaderFunction"},
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