HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
hlsl.attribute.expression.comp
|
||||
Shader version: 450
|
||||
Shader version: 500
|
||||
local_size = (4, 6, 8)
|
||||
0:? Sequence
|
||||
0:9 Function Definition: @main( ( temp 4-component vector of float)
|
||||
@@ -42,7 +42,7 @@ local_size = (4, 6, 8)
|
||||
Linked compute stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
Shader version: 500
|
||||
local_size = (4, 6, 8)
|
||||
0:? Sequence
|
||||
0:9 Function Definition: @main( ( temp 4-component vector of float)
|
||||
@@ -90,6 +90,7 @@ local_size = (4, 6, 8)
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint GLCompute 4 "main" 37
|
||||
ExecutionMode 4 LocalSize 4 6 8
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "@main("
|
||||
Name 13 "x"
|
||||
|
||||
Reference in New Issue
Block a user