HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.domain.2.tese
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Shader version: 450
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Shader version: 500
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input primitive = triangles
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vertex spacing = none
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triangle order = none
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@@ -132,7 +132,7 @@ triangle order = none
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Linked tessellation evaluation stage:
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Shader version: 450
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Shader version: 500
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input primitive = triangles
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vertex spacing = none
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triangle order = none
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@@ -270,6 +270,7 @@ triangle order = none
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 4 "main" 52 67 73 80 84 87
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ExecutionMode 4 Triangles
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Source HLSL 500
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Name 4 "main"
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Name 10 "pcf_in_t"
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MemberName 10(pcf_in_t) 0 "flTessFactor"
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